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Joined 1 year ago
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Cake day: November 19th, 2023

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  • Female outfits are typically more interesting, like in GTA maybe it’s not as bad but I’m tired of every endgame male armor in rpgs of MMOs being a guy in a giant mountain of metal. It doesn’t look “badass” it looks stupid and bland. (On the flip side bikini armor is also stupid)

    That and female voices are just more… appealing? Idk the science behind it but there’s a reason AI assistants are like 95% female voices.


  • One Way Heroics (Plus)

    Made by a guy in Japan. Uses a custom engine and has really intricate rpg elements, super cool and I’m a huge fan. Basically you’re constantly moving right because a black fog is consuming the world and if you aren’t fast enough then it’ll consume you too. Kind of plays like a Roguelike, but runs can have the shorter objectives, or the really long ones.

    Granted it’s not perfect:

    • It was made by one guy so after a certain amount of time you kinda see most things, needs mods (which doesn’t exist) or more content.
    • You only get one stat per level-up, and if you get like “carryweight” five times in a row, then you kinda just got low-rolled and are weak-af
    • You can’t actually determine what biomes you end up in so sometimes you just get volcano 3 times in a row and it kinda sucks, it would be nice to see biomes up ahead and chart a course
    • There’s some “degen weeb” dialogue that’s funny about once and then kinda weird. (Characters simp hard af for you after your run if you get SSS rank in a category they rate you in, theres some “prefixes” that give alternate dialogue to npcs, so if you get a “Naughty” Dosey/Frida/Mila then all her dialogue is degenerate af for the rest of the run)

    But I still love the game, and one of my first projects I plan on is making a hexagonal-grid version of the engine that would enable the above (gameplay) issues to be fixed, something might come out of it tbh.