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Cake day: March 8th, 2024

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  • Man, I pack like I’m going on a black ops mission. Exact number of each piece of clothing each time, all prepared to fit on carry-on. Just enough clothes that if I needed any more I’d need to find a way to do laundry anyway.

    A couple times I´ve miscalculated and had to buy a t-shirt on site or something, but hey, worth it.

    Also, I thought they shot the last two seasons back to back for biological reasons. What the hell took three years and change?




  • But that was twenty years ago (again, I see you brother Old), and we all pretty much noticed immediately that all it did was cut out all the other software that could more or less deal with the old doc and xls stuff. In fact the switch to the X formats was one of MS’s usual slow transitions. A whole lot of people stuck to the old ones for a very long time for that exact reason until MS started cutting feature compatibility more aggressively.

    It’s “news” in a geological sense, I suppose, but unless I missed a quiet refresh of Office’s proprietary formats I would say it’s a stretch otherwise.


  • Hah. Silicon era “in my day we had to walk to the fountain for water uphill both ways”. I see you, brother Old.

    I should get WordPerfect 5.1 running in a DOSBox. The bluescreen nostalgia is a thing.

    On topic, I’m surprised this is news now. It feels like it’s been a commonly accepted fact since the 90s. I don’t know what the conversation is supposed to do. If Google hasn’t been able to reverse this with an actually competitive alterantive I’m not sure the open source nerd community is going to make much of a dent.

    Of course if it was up to Google there’d be no file format at all, you’d just have documents live in their servers, pay for the right to store them and never have an offline file to access beyond printing a PDF.

    As a side note, I care less about format compatibility, but I would really appreciate it if LibreOffice switched the default text to white when opening a xls in dark mode. Doesn’t seem like it’d need Microsoft support for that one.



  • Same place they get their first shot now. It’s not like there is a pipeline from cheap Argentinian movies to big Hollywood movies. VFX, like game development, is a fairly global, buy-in-bulk thing where artists are put in a big warehouse and sell their work to productions worldwide. You buy VFX by the frame and it’s a pretty harsh race to the bottom.

    You’re actually right that it’s not AI, outsourcing these things is pretty straightforward cost/quality/time optimization nonsense. If an Argentinian TV show could afford a VFX shot by having it look a bit worse using tools that are a bit cheaper then the needle hasn’t really moved much in any direction. They still had to hire some guy to still use some tools to still make some frames of VFX. The alternative wasn’t a cheaper VFX artist, it was probably no VFX shot. And if it was a cheaper shot that’s probably just one made by the same people in less time that looks much worse and makes you less close to the results that same VFX house gives someone else.

    People are treating this issue overly simplistically on the Internet (what else is new) and just going “AI bad”, but there’s a big range of applications, implementations and interactions with different results and implications. I suppose that’s why it’s such an effective “being mad online” thing. People can posture maximalist outrage but the overall arc of the thing is that almost everybody does have some way or reason to use the thing effectively and many of those will misjudge what that is and use the thing poorly or get a bad result, thus creating a reason for the thing to continue to exist and for examples of the thing being misused or backfiring to keep feeding the outrage furnace.

    It’s not even AI and it’s not even capitalism. It’s public opinion in the age of social media.

    Still, they made an Etheranut adaptation with Ricardo Darín and I didn’t know it was out. I guess they at least Streisanded this into me becoming aware of it. The fact I didn’t know already is a painful reminder that we’ve lost the ability to share a mainstream means of communication beyond the algorithmic social media firehose, but at least the firehose’s less palatable side sprayed me with some information I can use by accident.




  • Probably not, but you’re underestimating the value of presets and standards, I think. It’s less about shipping Unreal defaults and probably more about working with a bunch of outsourcing studios or even buying assets from a storefront with some confidence that everything is going to work.

    I don’t think it’s as much a AAA problem, where people will have dedicated engine teams, systems engineers and a whole team managing outsourcing and more about smaller AA and indies where people are wearing multiple hats and less willing to deal with anything they don’t have to. AAA will use Unreal for other reasons.

    Ultimately it’s the old open source chestnut of someone going “who cares if the UX isn’t as good, it does everything you need it to do with a bit of effort” and proceeding to win that argument into everybody still using the proprietary alternative.

    FWIW, Unity struggled a lot to shed the “multiplatform indie engine for phones” stuff and it took a hell of a bunch of active proselytism to start presenting themselves as competitive for other types of things before they decided to poop all over that effort. There’s no reason it’d be any easier for Godot.



  • People keep saying this. Being able to identify carts is not the same as being able to identify resold carts.

    There is no tool to identify resold carts. People can and do travel and move to different countries with their consoles. There can be multiple accounts per console. People can feasibly have two consoles right next to each other connected to different networks and swap carts between them. People can change consoles because they upgraded or because they have multiple consoles in the household. And people can and do resell carts all the time.

    And there is no way to differentiate those scenarios even if you can/could track each cart individually.

    There could be a record of which consoles have played which carts, but that gives you exactly zero information about how many owners the cart has had.

    Switch accounts aren’t associated to consoles and physical game entitlements aren’t associated to accounts. Any account can be in any console at any time and instantly show in in multiple places and while you could account for travel times it’s a pretty pointless thing to do that, to my knowledge, Nintendo is not doing.

    What is more likely is that a cart showing up many times at the same time could flag it. Which is what everybody, including the guy who had the problem, is hypothesizing. This has nothing to do with reselling or transfering ownership of the physical game, beyond the fact that buying a used, dumped cart is the only way to end up with a dumped cart without knowing there are potentially thousands of copies of it floating around.



  • Yeah, Paradise is built on you learning the map. I have a hard time wrapping my head around how hard doing that is fresh because man, is that map seared into my brain forever now.

    Traffic checking is weird because I want to dislike it on principle coming from 3, but… yeah, I kinda really like the games that include it, too. Like, reluctantly. I see how it breaks something at the core of the Burnout idea, but also… it’s really satisfying and makes the game more pleasant to play, even if acknowledging that feels wrong.