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Opinions exclusively of my own and of voices in my head.

Autism, communism, arthitism, cannabism.

  • 205 Posts
  • 180 Comments
Joined 10 months ago
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Cake day: March 15th, 2025

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  • Consumers aren’t the only consideration. Even if Epic sucks in many ways they’re much more better for smaller devs because they don’t take anything until you make $1M. One would think that this would be enough for indies to publish there but they don’t want to split sales between platforms (they need all sales to happen on Steam so that they rank better there, it’s the only store that matters).

    It’s a viscous cycle where smaller competition like GOG or Itch.io have no chance in hell to compete. I’m pretty sure anyone considering competing with Steam has done this math, hence you get only competition backed by big $$$, which usually is the worst people imaginable.


  • It’s not leeching, Valve mostly lucked into this monopoly because of how grossly incompetent competition was at the time. Valve owners were rewarded handsomely for this already, there’s no reason for this to continue until heat death of the universe because there’s not that much value added that they provide now.

    It’s cool that they pay salaries of like 3 Linux devs and piggyback on Wine work that Codeweavers funded for the past 30 years. You’d think there’s so much more they could do with 30% cut of nearly all PC game sales however which is why they need competition.

    Details of such breakup can be ironed out but it’s important to keep in mind that this option exists and was used before successfuly.