nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 11 hours agoWhy Animal Well's home-brewed engine was key to its successwww.gamedeveloper.comexternal-linkmessage-square4fedilinkarrow-up143arrow-down10cross-posted to: gaming@beehaw.org
arrow-up143arrow-down1external-linkWhy Animal Well's home-brewed engine was key to its successwww.gamedeveloper.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 11 hours agomessage-square4fedilinkcross-posted to: gaming@beehaw.org
minus-squareHello_there@fedia.iolinkfedilinkarrow-up2·5 hours agoI think that story contrasts well with some advice I saw from maybe Pirate Software. He said - younwant tonmake an engine if you want to do something specific that can’t be done with a stock engine. Animal well seems to fit the bill.
I think that story contrasts well with some advice I saw from maybe Pirate Software. He said - younwant tonmake an engine if you want to do something specific that can’t be done with a stock engine. Animal well seems to fit the bill.