• yum13241@lemm.ee
    link
    fedilink
    arrow-up
    11
    ·
    1 month ago

    if something’s artistically pixelated, KEEP IT THAT WAY! I can’t stand pixel art being ruined by computer algorithms that “smooth” it out.

    • DdCno1@beehaw.org
      link
      fedilink
      arrow-up
      9
      ·
      1 month ago

      Exception: Old pixel art that was meant to be smoothed out by blurry CRT monitors and TVs. Yes, I know those are not algorithms, but still.

      • yum13241@lemm.ee
        link
        fedilink
        arrow-up
        1
        ·
        29 days ago

        That was just a side effect of crappy consumer CRTs. The N64 took advantage of it somewhat well.

    • nef@slrpnk.net
      link
      fedilink
      English
      arrow-up
      6
      ·
      1 month ago

      You might’ve been misled by the preview image, this has nothing to do with filtering pixel art. It’s a really interesting read about how game developers can combat aliasing caused by rasterization, and a new method that’s far more accurate than the alternatives.