The Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 6 days agoSmall, incremental improvements don't make shockwaves like the old massive tech leaps used to.lemmy.worldimagemessage-square211fedilinkarrow-up1739arrow-down126
arrow-up1713arrow-down1imageSmall, incremental improvements don't make shockwaves like the old massive tech leaps used to.lemmy.worldThe Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 6 days agomessage-square211fedilink
minus-squareCethin@lemmy.ziplinkfedilinkEnglisharrow-up3·6 days agoWe technically aren’t at max roundness. Almost every rendered now renders polygons, but it’s possible to make a rendered to other shapes. We can render a perfect cylinder if we want to, or whatever shape you can define mathematically.
We technically aren’t at max roundness. Almost every rendered now renders polygons, but it’s possible to make a rendered to other shapes. We can render a perfect cylinder if we want to, or whatever shape you can define mathematically.