• d20bard@ttrpg.network
    link
    fedilink
    arrow-up
    1
    ·
    21 hours ago

    Absolutely agree. I set a game in the real(ish) world once, so it was a setting where everyone knew the base “lore.” It was so nice! I could reference things, name-drop countries, and introduce old grudges without having to exposition it all. People just got things. We’ve since done enough games on the sword coast that that works too, now.