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Not sure what you mean by finished? The game released in 2016. It’s been a complete, fully playable product for quite a while.
They’ve continued to rework and redesign various elements since then, to the point where the game as it exists now is almost entirely different from the game as it existed at launch. They’re probably going to keep doing that for the foreseeable future, and I don’t think very many people would want them to stop.
So, I guess it’s “finished” but still growing and evolving.
Stellaris has been 10 different broken messes since its release. Paradox is more interested in pumping out DLC than they are in fixing bugs and balancing the existing game.
Not sure what you mean by finished? The game released in 2016. It’s been a complete, fully playable product for quite a while.
They’ve continued to rework and redesign various elements since then, to the point where the game as it exists now is almost entirely different from the game as it existed at launch. They’re probably going to keep doing that for the foreseeable future, and I don’t think very many people would want them to stop.
So, I guess it’s “finished” but still growing and evolving.
It can also be greatly enhanced by the myriad of mods available.
Stellaris has been 10 different broken messes since its release. Paradox is more interested in pumping out DLC than they are in fixing bugs and balancing the existing game.
Weird, I’ve owned the game since the day it released, and those “broken messes” have almost all been highly enjoyable and playable.
Maybe it’s time to admit that it’s just not the game for you, and move on?