Caesar_Wolfman@ttrpg.network to RPGMemes @ttrpg.networkEnglish · 1 year agoAlternative Alignmentttrpg.networkimagemessage-square12fedilinkarrow-up120arrow-down11file-text
arrow-up119arrow-down1imageAlternative Alignmentttrpg.networkCaesar_Wolfman@ttrpg.network to RPGMemes @ttrpg.networkEnglish · 1 year agomessage-square12fedilinkfile-text
minus-squareSolOrion@sh.itjust.workslinkfedilinkEnglisharrow-up1·1 year agoYeah, that’s my guess as well. It was definitely a bigger deal in previous editions, so I figure they just didn’t want to entirely scrap what was previously a very core mechanic even if it’s now very much less important.
Yeah, that’s my guess as well. It was definitely a bigger deal in previous editions, so I figure they just didn’t want to entirely scrap what was previously a very core mechanic even if it’s now very much less important.