nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agoTake-Two CEO: "We Ought To Be Monetizing 100% Of The Audience" For Mobile Games | GameSpotwww.gamespot.comexternal-linkmessage-square37fedilinkarrow-up1140arrow-down13
arrow-up1137arrow-down1external-linkTake-Two CEO: "We Ought To Be Monetizing 100% Of The Audience" For Mobile Games | GameSpotwww.gamespot.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agomessage-square37fedilink
minus-squarekablammy@sh.itjust.workslinkfedilinkEnglisharrow-up2·1 year agoI agree. That’s just like buying a sequel, without having to download a second copy of the same game engine.
I agree. That’s just like buying a sequel, without having to download a second copy of the same game engine.