Greg Rutkowski, a digital artist known for his surreal style, opposes AI art but his name and style have been frequently used by AI art generators without his consent. In response, Stable Diffusion removed his work from their dataset in version 2.0. However, the community has now created a tool to emulate Rutkowski’s style against his wishes using a LoRA model. While some argue this is unethical, others justify it since Rutkowski’s art has already been widely used in Stable Diffusion 1.5. The debate highlights the blurry line between innovation and infringement in the emerging field of AI art.
AI art is factually not art theft. It is creation of art in the same rough and inexact way that we humans do it; except computers and AIs do not run on meat-based hardware that has an extraordinary number of features and demands that are hardwired to ensure survival of the meat-based hardware. It doesn’t have our limitations; so it can create similar works in various styles very quickly.
Copyright on the other hand is, an entirely different and, a very sticky subject. By default, “All Rights Are Reserved” is something that usually is protected by these laws. These laws however, are not grounded in modern times. They are grounded in the past; before the information age truly began it’s upswing.
Fair use generally encompasses all usage of information that is one or more of the following:
In most cases AI art is at least somewhat Transformative. It may be too complex for us to explain it simply; but the AI is basically a virtual brain that can, without error or certain human faults, ingest image information and make decisions based on input given to it in order to give a desired output.
Arguably; if I have license or right to view artwork; or this right is no longer reserved, but is granted to the public through the use of the World Wide Web…then the AI also has those rights. Yes. The AI has license to view, and learn from your artwork. It just so happens to be a little more efficient at learning and remembering than humans can be at times.
This does not stop you from banning AIs from viewing all of your future works. Communicating that fact with all who interact with your works is probably going to make you a pretty unpopular person. However; rightsholders do not hold or reserve the right to revoke rights that they have previously given. Once that genie is out of the bottle; it’s out…unless you’ve got firm enough contract proof to show that someone agreed to otherwise handle the management of rights.
In some cases; that proof exists. Good luck in court. In most cases however; that proof does not exist in a manner that is solid enough to please the court. A lot of the time; we tend to exchange, transfer and reserve rights ephemerally…that is in a manner that is not strictly always 100% recognized by the law.
Gee; Perhaps we should change that; and encourage the reasonable adaptation and growth of Copyright to fairly address the challenges of the information age.
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@raccoona_nongrata @fwygon
Rutowski, Monet, and Rockwell could also not create without human art.
All creativity is a combination of past creativity.
Even Monet.
Even Shakespeare.
Even Beethoven.
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@raccoona_nongrata
Actually. It is necessary. The process of creativity is much much more a synergy of past consumption than we think.
It took 100,000 years to get from cave drawings to Leonard Da Vinci.
Yes we always find ways to draw, but the pinnacle of art comes from a shared culture of centuries.
@selzero @raccoona_nongrata @fwygon But human creativity is not ONLY a combination of past creativity. It is filtered through a lifetime of subjective experience and combined knowledge. Two human artists schooled on the same art history can still produce radically different art. Humans are capable of going beyond has been done before.
Before going too deep on AI creation spend some time learning about being human. After that, if you still find statistical averages interesting, go back to AI.
@glenatron @raccoona_nongrata @fwygon
I mean, yes, you are right, but essentially, it is all external factors. They can be lived through external factors, or data fed external factors.
I don’t think there is a disagreement here other than you are placing a lot of value on “the human experience” being an in real life thing rather than a read thing. Which is not even fully true of the great masters. It’s a form of puritan fetishisation I guess.
@selzero @raccoona_nongrata @fwygon I don’t think it’s even contraversial. Will sentient machines ever have an equivalent experience? Very probably. Will they be capable of creating art? Absolutely.
Can our current statistical bulk reincorporation tools make any creative leap? Absolutely not. They are only capable of plagiarism. Will they become legitimate artistic tools? Perhaps, when the people around them start taking artists seriously instead of treating them with distain.
@glenatron @raccoona_nongrata @fwygon
This angle is very similar to a debate going on in the cinema world, with Scorsese famously ranting that Marvel movies are “not movies”
The point being without a directors message being portrayed, these cookie cutter cinema experiences, with algorithmically developed story lines, should not be classified as proper movies.
But the fact remains, we consume them as movies.
We consume AI art as art.
@selzero @glenatron @raccoona_nongrata @fwygon And thousands of people’s creativity is in the Marvel movie, but one person hammering out a prompt on the AI art. They’re still vastly different. Even the most banally corporate movie is still a work of staggering human creativity and _working together_.
Stable diffusion image generators are not.
@aredridel @glenatron @raccoona_nongrata @fwygon
Humans are also machines, biological machines, with a neurology based on neurons and synapse. As pointed out before, human “creativity” is also a result of past external consumption.
When AI is used to eventually make a movie, it will use more than one AI model. Does that make a difference? I guess your “one person” example is Scorsese’s “auteur”?
It seems we are fetishizing biological machines over silicon machines?
It doesn’t change anything you said about copyright law, but current-gen AI is absolutely not “a virtual brain” that creates “art in the same rough and inexact way that we humans do it.” What you are describing is called Artificial General Intelligence, and it simply does not exist yet.
Today’s large language models (like ChatGPT) and diffusion models (like Stable Diffusion) are statistics machines. They copy down a huge amount of example material, process it, and use it to calculate the most statistically probable next word (or pixel), with a little noise thrown in so they don’t make the same thing twice. This is why ChatGPT is so bad at math and Stable Diffusion is so bad at counting fingers – they are not making any rational decisions about what they spit out. They’re not striving to make the correct answer. They’re just producing the most statistically average output given the input.
Current-gen AI isn’t just viewing art, it’s storing a digital copy of it on a hard drive. It doesn’t create, it interpolates. In order to imitate a person’t style, it must make a copy of that person’s work; describing the style in words is insufficient. If human artists (and by extension, art teachers) lose their jobs, AI training sets stagnate, and everything they produce becomes repetitive and derivative.
None of this matters to copyright law, but it matters to how we as a society respond. We do not want art itself to become a lost art.
This is factually untrue. For example, Stable Diffusion models are in the range of 2GB to 8GB, trained on a set of 5.85 billion images. If it was storing the images, that would allow approximately 1 byte for each image, and there are only 256 possibilities for a single byte. Images are downloaded as part of training the model, but they’re eventually “destroyed”; the model doesn’t contain them at all, and it doesn’t need to refer back to them to generate new images.
It’s absolutely true that the training process requires downloading and storing images, but the product of training is a model that doesn’t contain any of the original images.
None of that is to say that there is absolutely no valid copyright claim, but it seems like either option is pretty bad, long term. AI generated content is going to put a lot of people out of work and result in a lot of money for a few rich people, based off of the work of others who aren’t getting a cut. That’s bad.
But the converse, where we say that copyright is maintained even if a work is only stored as weights in a neural network is also pretty bad; you’re going to have a very hard time defining that in such a way that it doesn’t cover the way humans store information and integrate it to create new art. That’s also bad. I’m pretty sure that nobody who creates art wants to have to pay Disney a cut because one time you looked at some images they own.
The best you’re likely to do in that situation is say it’s ok if a human does it, but not a computer. But that still hits a lot of stumbling blocks around definitions, especially where computers are used to create art constantly. And if we ever hit the point where digital consciousness is possible, that adds a whole host of civil rights issues.