The most I’ve played TS3 was quite heavily modded. Sure a lot of the mods were to fix stuff that didn’t work, because those games are a mess… But quite a bit added new stuff too. And of course custom content (which Sims modders tend to separate from “actual” mods with gameplay changes) has been thriving well before TS4.
As for Elder Scrolls, sure the mod offer got bigger with each new entry, but it was already quite big even for Morrowind. It was the first modding community I got involved with, at a time when “modding” wasn’t even something I was familiar with. It was just that easy to encounter all that stuff already.
Removed by mod
Not convinced honestly, for both examples.
The most I’ve played TS3 was quite heavily modded. Sure a lot of the mods were to fix stuff that didn’t work, because those games are a mess… But quite a bit added new stuff too. And of course custom content (which Sims modders tend to separate from “actual” mods with gameplay changes) has been thriving well before TS4.
As for Elder Scrolls, sure the mod offer got bigger with each new entry, but it was already quite big even for Morrowind. It was the first modding community I got involved with, at a time when “modding” wasn’t even something I was familiar with. It was just that easy to encounter all that stuff already.