• woelkchen@lemmy.world
    link
    fedilink
    English
    arrow-up
    1
    ·
    9 months ago

    No they have not spent anywhere remotely close to that on Linux developers.

    More than any other games company.

    It is, independent studios lay people off and have to close up shop all the time

    [citation needed]

    on top of just not making that much money to begin with

    Doesn’t affect me. Improved Linux technologies affect me. Improvements to widely used open source software is public service.

    • masterspace@lemmy.ca
      link
      fedilink
      English
      arrow-up
      1
      ·
      edit-2
      9 months ago

      More than any other games company.

      It wasn’t their money to spend. Devs lost their jobs because Valve kept taking more than they needed.

      Again, 1 Million dollars. Per Year. Per Employee. That means per every single Linux dev they employed, they still made a million dollars per employee.

      That’s indefensible and it’s really weird to see lemmy get their dicks hard about excess greedy capitalism just cause this time it’s behind a service that they like. Facebook gave back a huge amount of open source projects but that doesn’t make up for the harm they’ve caused, even just the harm caused by them sucking up an inordinate amount of societal resources, and Facebook “only” makes ~$750k per employee per year.

      • woelkchen@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        ·
        9 months ago

        It wasn’t their money to spend.

        Sure it is. That’s how a free market works. You are free to engage directly with indie developers on itch.io etc. It’s not your call to make what others do with their money. You don’t see me fuming with rage just because you spend your money on different games market places.