• TachyonTele@lemm.ee
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    6 months ago

    People act like mods breaking after an update is new. Bethesda (and every other dev team) has been doing it since Morrowind (and long before that) The MWSE and everything else were fine back then, too.

    • DarkMetatron@feddit.de
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      6 months ago

      Yeah, Minecraft updates break mods all the time but there it is just something the community accepts as normal and lives with. The huge update rage is something I only see with Bethesda game modding.

      • ahornsirup@sopuli.xyz
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        6 months ago

        Because Bethesda games are exclusively single player and offer absolutely no way to decline updates. If they had the old version available as a “beta” or (even better) if Valve stopped dying on the “every game must be updated before launching it even single player games because fuck you” hill there wouldn’t be any outrage.

          • ahornsirup@sopuli.xyz
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            6 months ago

            Without having to re-buy the game, yes. I’d even be willing to pay GOG a bit of money for the cost of hosting the files etc, but I’m not paying Bethesda twice. That’s just rewarding bad behaviour.

        • Aa!@lemmy.world
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          6 months ago

          Right, that’s really more of a Steam issue than a Bethesda issue. I get why Valve and Bethesda don’t want to provide customer support for old versions, but they don’t have to. People have been figuring out their own problems when using obsolete systems or software for a long time.

          I have no issue with Steam pushing the updates and encouraging you to take them, but giving no way to decline is a pretty poor user experience. Especially when we already know they keep old versions on their servers, as people have made guides on how to downgrade with Steam

      • Maalus@lemmy.world
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        6 months ago

        They add plenty of value, people just haven’t really read into it. I.e. widescreen support, performance optimization, etc.