He lost 60 pounds. Half Life 2 was released 20 years ago.
60/20 = 3
You know what this means!!!
Speaking from experience here, Gaben has lost a LOT more than 60 pounds.
He lost 60kg, more likely
I always knew that games had units of lbs/yrs. Why don’t game devs ever put it on their box art tho?
The rumor is Ozempic.
As long as homeboy is healthy and happy, doesn’t matter how. Good on you, Gaben.
Is there anybody rich who isn’t on it?
I doubt Hemsworth needs it
Respect, the man has the means to eat himself to death on the finest and took control of his body.
WOW, he looks so good, big props to the Lord himself
One in a million chance to ask such a niche nonsense rando and expect an answer, but… does anyone have a clue what the green machine in the blurred background on the shelf is?
The (likely) wheels on top look like a press, kinda like I’d expect from a rubber vulcanizing press. The side covers look like it’s either geared or belted. The side opposite the beefy lever arm looked like a motor to me at first, but that doesn’t make sense for the lever arm IMO.
I don’t know the guy or reference, but that looks like an electronics lab with prototyping capabilities; something I do as a hobby too. The machine might be related to screen printing, toner transfer, photo lithography, a film based solder mask or even multi-layer composite stacks for printed circuit boards, based on my limited knowledge. It would be fun to know what that is exactly.
Wow, I didn’t expect it to work, but I used the built in image search thing on my phone, circled the blurry object in question, and it found a match:
(edit: removed link)
So that’s how they made the Deck so flat!
It looks like a pasta maker
He’s Gabe Newell, the founder (and I think still CEO) of Valve Software.
Former Microsoft employee that started up a small game studio in the 90s. They took the Quake engine, modified the balls off of it, and used it to make Half Life, an FPS game that revolutionized the landscape forever with things like real time in-engine cutscenes that wove the story in through the gameplay, and through how advanced the enemy AI seemed. It also featured a ton of miniscule details requiring some clever coding to pull off, which really added to the atmosphere.
They also made the Steam gaming client, Portal, Left 4 Dead, Team Fortress, Counter Strike, Dota 2.
He’s not involved with the day to day much anymore. Pretty much retired in (I think) New Zealand now.
Very nice guy by most accounts. Was still responding to fan emails semi-regularly around 2010, and was one of the main voices in the dev commentary features in their games up through the Orange Box (Half Life 2 Ep 2, L4D, Portal, TF2).
He just doesn’t have time to make food anymore. Gaben only makes money
“Gabe is starving to death great job” Ever heard of punctuation?
Go Gabe! Losing weight is hard! Makes me feel like I need to go running
This is what happens when you only eat two meals a day…
He’s showing us where PC gaming is going: faster, lighter, easier to carry
It’s sickening how much people jerk this guy off cause he’s “a good billionaire”. There is no such thing as a good billionaire, they all got there by sealing from the workers below them. Steam workers aren’t allowed to unionize but Gabe gets to be a billionaire, fuck him.
ok but have you used steam? it’s so much better than the alternatives. thats most of why people like him and valve
He founded Valve primarily with his own money and has ran it for most of it’s existence, allowing them to release games that were regularly groundbreaking.
Half Life brought us advances in AI, in simulating complex details like animal food chains, in making story part of the gameplay through seamless in engine cutscenes, in “seamless” level transistions. It nearly single handedly killed tje genre of arcadey “doom/quake likes” for literal decades.
Half Life 2 further heightened the bar of story in games, graphical effects, reconstruction of real faces in games, facial animations, mocap for games, and was one of the first well done use of a “modern” physics engine in games. There were news articles about the great leap forward it represented in tackling the “uncanny valley”.
Portal’s, well… Portals were groundbreaking. Left 4 Dead created the co-op horde shooter genre, further advanced AI with the “horde director” concept of an AI orchestrating the placement/amount of enemies, and was one of the first large scale examples of well done contextual dialog. Team Fortress 2 revolutionized the class based team shooter genre, and unfortunately popularized microtransactions for skins/unlocks forever. Half Life Alyx is the first “VR first/only” full length triple-A game.
There’s the Valve Index, pushing forward VR tech. The Steam Deck, pushing forward handheld computing (at least in terms of build quality/price/ease of use).
They bought the rights to Dota, the original Warcraft 3 mod that was the very first Moba game, and made a sequel to it. CounterStrike was one of the vanguards of the original rise of eSports and it’s latest sequel is still a major player in that scene.
Without all of their Source Engine games we wouldn’t have Garrys Mod and the huge cultural impact that it’s still having on the internet. Source Filmmaker brought 3D animation with effectively anything you could import into Garrys Mod into the hands of the masses, which has also had a massive impact on internet culture.
There’s a hell of a lot of reasons to love/respect Valve, and by extension it’s founder, besides just Steam.
Do not forget proton. Building on wine It made gaming on linux a breeze, and allowed me to play a lot more of games then i otherways would be able to.
Removed by mod