• 𝚜𝚑𝚊𝚍𝚎𝚊𝚛𝚐@lemmy.world
      link
      fedilink
      English
      arrow-up
      7
      ·
      edit-2
      5 months ago

      40MHz is plenty for doom.

      Ew, no. Even 386DX-40 is terrible for Doom:

      Doom timedemo 386 DX 40 MHz DOS PC

      486SX-33 is certainly playable, but you really want 486DX2/66:

      Doom Timedemo - 486DX2/66MHz

      Edit: grammar

      Edit 2: These videos are accurate, btw. I upgraded from 386SX-25 to 486SX-33 just for Doom while my friend got the 486DX2/66 Packard Bell. Envy.

      Edit 3: My memory forced me to go back and properly designate the models.

      • AbidanYre@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        arrow-down
        1
        ·
        edit-2
        5 months ago

        I had a 386sx@25MHz too and I don’t remember it being that slow. Unless that demo has the detail cranked up to high or something like that. Although, like that first commenter I had a math co-processor, so maybe that helped.

        Or maybe my memory is off and I made the window tiny.

        • 𝚜𝚑𝚊𝚍𝚎𝚊𝚛𝚐@lemmy.world
          link
          fedilink
          English
          arrow-up
          2
          ·
          edit-2
          5 months ago

          Are you sure you didn’t set low-detail with the viewport cranked way down? I played it on the same model with a math co-processor and it could not handle high-detail and the large viewport in the video.

          Edit: I’m fairly certain I had a math co-processor, but I’ll defer to you on this detail just in case. That would certainly make a sizeable difference.

          • AbidanYre@lemmy.world
            link
            fedilink
            English
            arrow-up
            2
            ·
            5 months ago

            I think the detail level made a pretty big difference. I definitely ran it in low and kind of forgot that high was an option, but the shotgun animation in that video is bringing up some traumatic memories.