STALKER had a very neat AI ecosystem. Everything (including humans) is quite aggressive so they all keep each other in check without overpowering the other. Even the weather was aggressive.
Those random YouTubers make those ecologies with the explicit purpose of simulating an ecology in a totally closed environment, not as an additional side piece to a game.
Not even to mention how a functioning ecology can never properly exist where a player is involved. Players will just kill things without any rhyme or reason to.
Describes the ai present in every sandbox or open world game ever
STALKER had a very neat AI ecosystem. Everything (including humans) is quite aggressive so they all keep each other in check without overpowering the other. Even the weather was aggressive.
Removed by mod
Those random YouTubers make those ecologies with the explicit purpose of simulating an ecology in a totally closed environment, not as an additional side piece to a game.
Not even to mention how a functioning ecology can never properly exist where a player is involved. Players will just kill things without any rhyme or reason to.
Red Dead Redemption 2 would like a word with you…