What I mean by this, is instead of when you fail and are met with a game over, the game finds some way to keep it going. Instead of being forced to reset to a previous save or an autosave checkpoint, the game’s story continues in an interesting path. Are there any games like this?

Asking because in IRL TTRPG’s, a lot of DM’s will find reasons to keep the story going, no matter how ludicrous because I mean… that’s why you’re there. Do games do this? What are some that do?

  • bermuda@beehaw.orgOP
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    1 year ago

    This cruelty squad game sounds more and more my style the more I hear about it.

    • Deestan@beehaw.org
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      1 year ago

      I love that game. I think it’s the only game that presents dissociation and “functional depression” if that is even a phrase. There is a feeling of an unreliable narrator, but not to the extent of outright lies or hallucinations. Just everything looks out of place, disgusting, ugly and stupid.

      Playing the game I feel like I am pretending to be functional in a world I despise, among people I find disgusting or irrelevant.

      It’s something.

    • LoamImprovement@beehaw.org
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      1 year ago

      It looks like a shitpost with how often it uses colors and textures that seem to want to hurt the player with how godawful they look, but if you can get past that, the core gameplay is really good.