A fresh report into Unity’s hugely-controversial decision to start charging developers when their games are downloaded has thrown fresh light on the situation.
MobileGamer sources say Unity has already offered some studios a 100% fee waiver - if they switch over to Unity’s own LevelPlay ad platform.
The report quotes industry consultants that say this move is an “attempt to destroy” Unity’s main competitior in this field: AppLovin.
Game devs: “No thanks, we’re waiving the fees by using a different engine.”
I’d imagine that game devs, just like Unity’s shareholders, like predictability in profits. Even if it’s more expensive overall for them to move to Unreal for their next game, it could be worth it to avoid future calamity.
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sounds like a good way to protest
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No it means instead of review bombing a game, you reinstall bomb it to cost the publisher a load of money.
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okay i misread that. I thought you were meaning like, a way of costing unity more money in the end.