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Cake day: June 1st, 2023

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  • I think they’ve created this weird feedback loop for themselves too, where people are hesitant to start a new Netflix show because they don’t want to watch one season, get invested and then get left on a cliffhanger (as is the case here), which is causing them to cancel things early because not enough people are watching immediately and so on.

    TBH if they’d just show a bit more trust and invest in the talent they hire, and give new shows a couple of seasons to find their feet and establish themselves it’d help them tremendously in the long term I think, but they don’t seem to be big on long term thinking.














  • CrabAndBroom@lemmy.mltoScience Memes@mander.xyzJet Fuel
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    1 month ago

    I once tried to get a conspiracy theory going that Flat Earth was a fake conspiracy started by the government to cover up the real conspiracy - that the moon is flat. That’s why we only ever see one side of it and why we were able to land on it. It didn’t take lol.


  • I think they’re falling into the same trap Bioware fell into, whereby they have a couple of critically acclaimed franchises under their belt and are universally praised and all is well, but then obviously that can’t last forever so as soon as the wheels start to wobble a bit, they start over-thinking, over-developing and over-managing their games because the next one needs to be a massive hit, but then what inevitably happens is they end up sabotaging development as they keep throwing out ideas and polishing all the rough edges off. So you actually end up with something that feels under-developed and bland because it’s all designed by committees and middle-managers, and built by underpaid devs on a crunch who just want to be done with it.

    Also Microsoft bought them in the meantime, which can’t be helpful.