Just your typical internet guy with questionable humor

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Joined 2 years ago
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Cake day: June 22nd, 2023

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  • I hate it. It’s useful for enterprise systems, since the people using that often need to access it from any device. Image/video/sound editing? Let me have an installed program and DON’T MAKE IT FUCKING ELECTRON. Most of the things I use don’t connect to the internet, so I’d have to self host anyway, so I’d rather have the full application rather than run a localhost server.

    As someone who 3D prints as a hobby, I prefer Chitubox over Lychee because the latter is an electron app, plus they force a 30 second ad wait when you click “slice”.




  • The Stop Killing Games’ end goal is that governments will implement legislation to ensure the following:
    Games sold must be left in a functional state
    Games sold must require no further connection to the publisher or affiliated parties to function
    The above also applies to games that have sold microtransactions to customers
    The above cannot be superseded by end user license agreements

    It’s asking for games to remain functional, not for source to become available. Even the Video Games Europe reply linked in the article mentions that the main problem, for them, is “keeping servers online indefinitely”:

    It appears to be a combination of a requirement to provide online services for as long as a consumer wants them[1], regardless of price paid, and/or a requirement to provide a very specific form of end-of-life plan where the game is altered to enable private servers to operate[2]. We do not believe these are proportionate demands.


    1. It’s not that, you fucking douchebags ↩︎

    2. This is the easy solution and perfectly doable, no matter what bullshit they try to use as an excuse. Don’t want to keep your own servers anymore? Release the files needed to run private servers, update files so any game can connect to any private server, done. ↩︎