This is Call of Duty 22.
This is Call of Duty 22.
I used to play call of duty way back in the day and fell off around the time Black Ops 2 came out, mostly because I felt like there are too many games and I didn’t need another black ops.
There’s now more Black Ops games than I’ve bought games this year.
This is definitely a selfish opinion but people who block adverts or torrent being a small percentage of users can be a good thing.
If they lose even 5% of their userbase to Firefox over this decision, they’ll find a way to make grand modifications to Google search and YouTube in a manner that stops you blocking ads from alternative browsers, and while I’m happy swapping to an alternative search engine, it’ll definitely becometedious to sidestep Google’s gaze.
But if it’s 0.1% of people who swap due to this, and Google already don’t care about the small percentage they lose to Firefox then I would rather sit under the radar and not be cracked down on.
Long before ZA/UM closed, I was certain that we’d never see a new game of that quality again from the same studio.
I’m not confident any of these new teams will pull it off, but I’d rather have four attempts than one.
Also the toxicity that is implied to exist by this post is pretty rare really. Even back when I was using Reddit, toxicity generally sank to the bottom of comment sections, and even more so here. When I got into D&D close to the beginning of 5e, some online voices on YouTube for example carried this toxicity but nowadays, most voices are far newer and friendly.
In general, most people are more interested in what happens at their table instead of all tables, and the rules are just guidelines to aid that.
Microsoft will definitely have the power to bulldoze all other things named copilot, like Facebook did to meta. I’m still not over AI being a lame word now. I miss the time when it felt sci-fi and not like a corporate buzzword.
The most common cheat is probably gaining money or experience, but there have always been pretty extensive mod menus for GTA Online with tools from invincibility to making your vehicles rainbow, to randomly causing other players to explode or setting hundreds of muggers on them.
In 2015ish, I used to cheat, other than getting rich, all I was interested in doing was making an indestructible chrome bus with smoke trails that I’d drive around picking up players in, to teleport us all to North Yankton and back like a tour guide.
I thought the same. I assumed it was just people censoring themselves when they wanted to say son of a bitch in front a child, or anyone else who it’s taboo to swear in front of.
There’s a book called Tabletop Role-playing Therapy: A Guide for the Clinician Game Master by Dr Megan A. Connel that’s a really standout resource about this, she appeared on the official D&D podcast a year or so ago talking about it.
I’d say that this is more a resource for therapists to use TTRPGs than it is for DMs to act as therapists for their players. There’s a fine line between accommodating your players’ preferences and needs and providing unwanted therapy; if you want to actually put any therapy techniques into your game, ask your players approval first.
A good way to tell the difference between a bee and a wasp is hair. Bees are fluffy like a cute little dog. Wasps are hairless and cruel like my father, who I become more like every time I look in the mirror.
This gave me flashbacks to being on Reddit with the cult of Keanu Reeves. I respect the man but if he’s shown too much love puts him in a situation where anything he does will be scrutinised.
The world has been giving them nothing but praise for like 5-6 years now, I think that’s all.
I moved to Bristol, UK around 3 years ago and joined here around 1 year ago. I’ve never been able to tell if the world has just become more pro anarchism / communism or if both Lemmy and Bristol are so strongly intertwined with those mindsets. I’m always amazed by the intense parallels between here and Bristol that I’d never seen between the internet and a physical place before.
Yeah the fact it’s called a small moon is slightly deceptive to us because our moon is absolutely huge as far as moons go. The natives of the SW universe would be used to much much smaller moons.
For reference, our moon is 3475km across and the death star is 150km across, so it’s diameter is 23 smaller. It’s also weighed at about 900million tonnes or 9*10^14kg.
If I’m right (which I’m likely not). g=(GM)/r² or g=(6.667*10-11*9*1013)/75².
That’s a gravity of 1.086x10^-5m/s² or if I round with pure disrespect for physics, 100,000 times weaker than earth’s gravity. Essentially it’s totally negligible compared to their artificial gravity. Hell, I don’t even think a marble on the floor would overcome it’s own grip and roll towards the center of the space station.
My maths is almost certainly wrong somewhere here, I failed it badly.
I was going to say that although Reddit had a reasonably coherent hive mind, Lemmy is far more similar to eachother in our points of view.
But maybe that’s made more extreme because I’ve blocked so many voices that I don’t agree with, just because I’m not looking to spend my free time debating anymore.
I don’t even think the back legs look too weird. One of the things I’ve found when trying to spot AI is that often actual images look weird like this just because of the angle / compression etc.
Ah I use Sync for Lemmy as my main client which sometimes just does this to long vertical images.
It’s normally a long image thing. Because this is multiple full resolution images stitched together vertically, the hosting site compresses it’s dimensions, even if it’s not that large of a file.
If you’re like me and this image is too compressed to read, here’s the tumblr link.
Funnily enough The Witcher 3 is one of the games I always think of for the trope of not following the plot. Often I think of the ludonarrative dissonance specifically between Gestalt’s paternal drive to find and protect Ciri Vs Gwent.
For large scale, AAA open world games, I mostly think of Breath of the Wild, which transparently sets itself up as being about taking as long as you need to get strong enough to save the world and Red Dead Redemption 2, which doesn’t care about the stakes of the world.
I sometimes can’t wrap my head around the fact that Witcher 3, BotW and RDR2 were each two years apart. I don’t feel any open world game has occupied the cultural space those games did since.