My dog can barely walk down stairs. Up is fine, down is terrifying. He also has a way of sitting on the couch that makes him look like a noble passing judgment on the peasants beneath him.
My dog can barely walk down stairs. Up is fine, down is terrifying. He also has a way of sitting on the couch that makes him look like a noble passing judgment on the peasants beneath him.
Nier Replicant is a remake of Nier, which came out in 2010. Nier Automata is a sequel to that 2010 game.
Was this from The Lost Demo? I don’t recall this part.
Regarding Elden Ring, I would argue it does the sense of exploration better than Hollow Knight, but only by a small degree. For every area, there’s no map at the start, and the entire map’s size is obscured since it only shows what you’ve traveled through. It gets bigger as you go, but it’s still obscured by a fog of war for areas that fit inside the map, but you don’t have a map fragment for. You can see on the map where you can obtain the fragment, but not how to get there. Most times you can just cut a straight line to it, but sometimes it’s a pain.
All that said, the thing it does better than Hollow Knight for exploration is a limitation of Hollow Knight’s map system. It’s split into different rooms, and each room has finite entrances and exits. Because you fill out the map through exploration, you’re going to know what you have and haven’t found.
Because Elden Ring gives you the entirety of the map, it’s both helpful and not. You can figure out (mostly) how to get from point A to point B, and you have markers for everywhere you’ve been. There’s two minor issues with that, though. It’s a 2D map for a 3D world, which means you end up with some locations not being properly shown, because they’re underneath cliffs. The second is that the map does almost nothing to show what places of interest there are. You have large buildings shown, but that excludes all the catacombs (dungeon areas) you can visit. There are areas on the map that are right there, but due to the topography you have no idea how to get there. Going by the map alone means you’re going to miss out on a solid amount of the content available.
It’s because the map is so limiting that it feels so good. You’re able to use it to figure where places are in directional relation, but you still have to look yourself to try and uncover areas. My first run, I prided myself on uncovering everything. I searched high and low, inspected the map to make sure I went to every corner, and really made sure I knew what was out there, and it felt amazing in terms of how much content there was and how much exploration you could do. I started a second run when the DLC came out, and found an area that, somehow, I had entirely missed. It took over a hundred and forty hours of searching, really searching, to get what I thought was complete, and it still wasn’t. It was a fantastic feeling on my second run.
Hollow Knight’s map is excellent. The gameplay is excellent, the exploration is rewarding and challenging. But the issue it has is that it only has those two dimensions to work with. Elden Ring really works to emphasize that third dimension when scouring for secrets.
It’s kind of wild that I’ve seen trailers and posts for Lollipop Chainsaw’s remaster, but the first time I hear about a Shadows of the Damned remaster is buried in the last paragraph of a dev interview.
There’s a couple of odd vids that Adult Swim has put out from Alan Resnick, like May I Enter Please? and Unedited Footage of a Bear. There’s one vid that’s just as weird as them called This House Has People In It, but the notable thing is this 12-minute video has a whole ARG behind it, enough to fill a video explaining the lore for over an hour and a half.
No, that’s a stew. A coup is a long procession that’s waiting for something.
All of this is just going off checking Wikipedia, so it could be wrong. Gluons are a type of particle that can have nine different “color states” depending on the quarks and anti-quarks that comprise them (despite the name, it has nothing to do with literal color). These states are made up of red, green, and blue for quarks, and anti-red, anti-green, and anti-blue for anti-quarks. Depending on the combinations of quarks and anti-quarks, the color state of gluons listed something like “red-antigreen” as “rg”, with the “g” having a line over it to show it’s anti-green, not green. Since you can have a color matched with the anti-version of its color, like I said earlier, you get 9 potential color states.
Then, of those 9 color states, you have combinations of two gluons of different types of states that combine. If you have a strong, stable version of this state, it’s called a color state singlet. Particles like protons have this state, and it allows them to interact with other particles that also have color singlets. However, gluons can’t interact at long range, that means they also can’t hold a color singlet.
So, that leaves 8 potential color state couplets that can be formed. I have no idea why there’s only 8 valid arrangements of those 9 couplets that aren’t a stable singlet, but apparently you can only get 8.
Also tagging @Owl@mander.xyz because I don’t think they’d get notified.
Edit: Sorry for the reply after it got answered. There was nothing when I started and it just took a while to figure it out.
I genuinely enjoyed Arkham Knight, but those mandatory Batmobile sections are easily the most miserable part of the game. If we had those for an entire game, it might not be too bad, but most of the time you just end up using it to get from point A to point B. If you can put up with being stuck for a bit on those sections, you might enjoy it.
Its big issue is that it has to follow up on Arkham City. It’s not a bad game by any stretch, but it’s following up to one of the best superhero games out there. If you’re not invested in the story, there’s no harm in dropping it. Play something you’ll have fun with.
Normally I’d expect to see this stuff on !curatedtumblr@sh.itjust.works
The game didn’t really appeal to me, but I want to say that the trailer music absolutely slaps.
The game is about spreading Managed Democracy to protect our way of life, with tip screens like “If an alien ever attempts to engage in negotiation, SHOOT THEM. We mustn’t believe their lies,” and “Helldivers who fail an objective do not get sent to freedom camps. This is merely a dissident rumor,” and “Remember: FREEDOM!”
There’s an entire mission objective based on raising a flag while you salute it, with cameras recording it for the millions of innocent civilians back home you’re protecting with the gentle outreach of an iron fist.
While spreading peace through the galaxy, your character will shout things like “Say hello to democracy!”, “Freedom never sleeps!”, “How about a nice cup of liber-tea?!”, “How do you like the taste of FREEDOM?!”, and “You’ll never destroy our way of life!”
The PA on the ship announces things like “Every bullet fired is a freedom seed planted in the hearts of our enemies,” and “Do not think of rebels as human. If our views are alien to them, they are alien to us.”
You can get past the black screen by deleting the config file in the game’s appdata. After that, it’ll launch, you’ll apply settings, and you’ll get stuck on the “Defrosting Helldiver” screen because you can’t access a server, and be stuck with a black screen the next time you launch. I’m having so much fun.
Long Live by Atreyu, though it feels kind of like cheating. They went on hiatus after leaning toward more casual songs with the two albums before, and came back five years later with an excellent album that made people think they were back to their roots. And then they started trending towards the more popular stuff again.
I could definitely see that. I heavily disagree with you on the self-titled album just being okay, but as for a creative peak, it kind of feels like they’ve been phoning it in after Nightmare. There’s excellent songs on all the albums, but Nightmare was the last one where it felt that the majority of the tracks were ones where you really didn’t want to skip.
Wow, I entirely forgot that Devour existed until just now. It blew my teenage mind when I first heard it. I also forgot how much I hated that every single store seemed to be playing The Crow and the Butterfly when you walked in.
Is that an actual screenshot from the game?
I take it you’re not familiar with famous lawyer Saul Goodman.
I want to second Graveyard Keeper. I’m 99% sure I didn’t automate it as well as it intended, but it’s a lot of fun. The removal of the hard sleeping hours of Stardew is the biggest plus of the game, aside from the setting.
I like collecting achievements, so if it’s a requirement, I usually do. The last one was Silent Hill 2, which kind of doesn’t count. You start with nothing, and the only difference is that items appear when they weren’t there on the first run. I’ve done the FromSoft Soulsborne games, but Elden Ring had so much content that I had to take a long break before going back. The ones I’ve enjoyed most though are games that have upgrade systems that you can’t complete without a ton of grinding, like Ratchet and Clank (plus NG+ has the RYNO). They just can’t be super-long. I’m probably never replaying Persona 5, just because of the time commitment.