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Joined 1 year ago
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Cake day: October 16th, 2023

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  • The issue with this kind of thing is almost never the actual challenge or moral dilemma, wherever and however it may spring up - it’s usually about trying to narratively ‘pants’ a character with a poorly contrived But Thou Must or Sophie’s Choice, and the most generous interpretation of that action is that the GM feels that the suffering of a PC will help tell a good story. I find more often that these scenarios pop up in Humiliation Conga campaigns, where the GM just gets a kick out of creating worlds and encounters that primarily serve to inflict pain and misery on the PCs, and sometimes even the players themselves. And that’s not to say that those kinds of stories and settings can’t work or be enjoyable (Paranoia and the character-focused 40K games like Rogue Trader come to mind) but it has to be the kind of story that everyone at the table wants to tell.


  • I mean, it does also illustrate how the empire’s strength lies in numbers and resources, and not in superior skill. There’s some evidence that stormtrooper accuracy is a lot better than popular media gives credit for (e.g. “these blast points are far too accurate for sand-people,”) and the only reason stormtroopers miss as much as they do in the movies is because they are under Vader’s orders not to injure Luke and Leia, which may or may not be true, but the battle on endor shows how susceptible the armor is to guerilla warfare that does, in fact, utilize those lower-tech weapons. I’m sure if the empire cared enough about the efficacy of the armor, they could develop a suit that incorporated shield technology and win battles with a fraction of the troops they use, but again, the suit’s primary function is to mark these shock troops as the face of an insurmountably vast empire. I would not be surprised if the poor defensive qualities of the armor are intentional, to foster a strategic message to the empire’s enemies that says “we don’t care how many you kill, there will always be more.



  • In a short story, the monkey’s paw is an artifact that grants three wishes of the person who holds it, albeit in the worst way possible.

    The story goes that a pensioner and his wife receive the paw from some guy who warns them that the paw twists the wishes, but they pay the warning no mind and wish for a sum of money. A finger on the paw curls, and a factory foreman shows up with the money explaining that their son has died of a horrific mutilating accident in the factory. The insurance policy pays the money out to the surviving members of the family.

    The wife wishes that their son were alive again, another finger curls, and a few hours later they hear another knock at the door. The wife rushes to welcome their son, however, recalling the stranger’s warning and imagining how terrifying the mutilated body of their son might look, the father uses the last finger to wish the son dead and buried again. Incidentally, there doesn’t appear to be a negative on that wish apart from the horror that’s already been visited on them.



  • Funnily enough, I do feel like an adult, mostly because I’ve been aware enough for long enough that everyone else is making it up as they go, that I can sense when people are on their bullshit and navigate it pretty effectively.

    Also I’m making a lot of decisions that will hopefully insulate me from the consequences of my inevitable failure, but I hold no delusions that the safety net will ever be perfect or even good, or that some arbitrary amount of austerity would have bought me a house at this point, so I don’t starve myself of the little pleasures in the moment - today is the rainy day. I use my PTO, I get a little treat every once in a while, and I make myself as comfortable as I can. My life satisfaction has increased drastically with that in mind.