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Joined 1 year ago
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Cake day: June 14th, 2023

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  • Can confirm; this is exactly why I switched to Linux. After my fifth-ish reinstallation of Windows, Microsoft pushed an update that caused the OS to use 80-90% of my CPU and I couldn’t fix it because they locked down the service that was doing it despite it being entirely unrelated to my use of the computer (it was an Edge-related service that scanned web traffic for “optimization” if I remember right - one of those where Microsoft says “it’s necessary but we won’t tell you what it is and it wasn’t in the OS before a couple months ago”).




  • The Vulkan vs DirectX thing isn’t an absolute in terms of performance. In addition, it’s worth keeping in mind that Windows is horrifically bloated with unoptimized “features” and can use up to 8GB of RAM at idle plus 10-50% of your CPU at idle depending on your configuration as well as which unnecessary services are bugged in that update. That in and of itself makes a huge difference; my W10 install was using 8GB of RAM and nearly 80% of my CPU on system services for almost a month straight before they finally fixed the bug and reduced it to 2-4 GB + maybe 15-25% depending on the day, meaning I was getting huge stutter playing games as simple as Old School RuneScape. My Tumbleweed install on my much worse specs-wise laptop, on the other hand, used effectively zero CPU and less than 1GB of RAM at idle (fairly confident on the RAM thing but I’d have to check for exact numbers).



  • It’s pretty similar to most other roleplay in an RPG in my experience: you remember that you’re all playing characters and you respect out-of-character boundaries (including fade to black for anything too explicit or indulgent). I’ve been worried about crossing boundaries before but I don’t think I’ve ever actually crossed a line over the course of quite a few campaigns, even with the couple of times I’ve had to fade to black. You just have to know your players and be explicit about boundaries; I’ve had players request that no romance be present in a game before and I’ve accommodated that as well as players who’ve explicitly stated that they want to play flirtatious characters (though not in the same game, obviously).

    And of course just be cognizant of how much detail you’re going into; you don’t want to be describing the details of a makeout scene, but “Jessica presses in for a long kiss” does the job and doesn’t violate most people’s boundaries in my experiences as long as they’re okay with the general themes.

    Never really had it go “weird”, and honestly, though I’ve ended up in an IRL relationship with a player in one of my games on two separate occasions, the in-game romance doesn’t seem to be related (neither of the people I ended up dating stood out in that regard).