Seconded, though particularly the Royal version. The extra semester (and related content) and quality of life upgrades are completely worth it, and the best way to experience the game.
Seconded, though particularly the Royal version. The extra semester (and related content) and quality of life upgrades are completely worth it, and the best way to experience the game.
Try turning off “Dynamic Crowds” in settings. I didn’t notice much difference in how the crowds behaved, but it supposedly simplifies their AI and pathfinding to cut down on CPU use. It helped me a lot in the city.
You can actually have the game ask for opportunity attacks. If you open your character tab (or party view), up at the top, there’s a tab for “Reactions”. You can set it to automatically take opportunity attacks or ask before.
You beat me to this answer. I knew it was going to be good because of its phenomenal word of mouth and I was still surprised. There are so many cool details that no one will notice on a first watch, but show how much care the creators had for it. By way of example, Death can be seen in the crowd during the opening giant fight (he was there to witness each frivolous end, after all), and the numbered cards denoting each death have the silhouette of Death holding his shotels in the corners.
NieR: Automata has the same effect for me. That game made me have some thoughts, I tell you what, that once-in-a-lifetime experience you wish you could erase your memory of to experience it for the first time again.