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Im not sure what the goal was here. It seems the complaint is that you cannot shoot NPCs in non-combat situations. That while one game considers taking items to be stealing whereas the other does not which the content creator seems to miss.
Is this really about attention to detail or do they just prefer one game to the other due to directorial choices?
You could kill almost anyone in NV as you cannot kill children in any game nor can you kill major quest givers.
Perhaps they have reasons to not want to encourage senseless violence to NPC’s at a time when a chunk of the population clearly views others as IRL NPC’s?