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Joined 2 years ago
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Cake day: May 30th, 2024

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  • it’s a fair point. but the reality of many wars reaching a point of “total war” ware both sides abandon any rules agreed to or even within their own cultural norms, it has a limit to how effective it will be.

    surrendering in a losing war very early and quickly is wise, but few people who are running a country at war are wise or motivated by any form of loss reduction.




  • I used it the other day when a kid on my bus buckled the extra 5th point harness on himself that can’t be taken off without assistance, which he doesn’t require, and I warned him if he puts it on I won’t take it off until the destination. He tried bargaining, but I told him I’ll die on this hill. He’s only 5, but he got that it wasn’t going to do anything other than what I said. Also, I know for a fact all he’s going to do if I take it off is immediately put it back on. And it can’t harm him, it’s just an extra strap on a harness.




  • very hard to convince someone of something when their paycheck requires they don’t understand it. seroiusly “hay I’m one of the people who has been demanding my company finish AI and roll it out and stuff it into everything we sell to look like massive growth so my stocks will start going up even though the language models aren’t even designed to do what were claiming, and they don’t even work well as language models, and we have no real use for them and they’re horrifyingly costly to run, but no, I don’t think it’s a bubble.”


  • This is a pretty perfect explanation of why you’re not going to see AI being used for anything serious in the art world for a very long time. you can’t randomize your character designs every time you need more than one clip, angle, iteration, that breaks the function of comercial art entirely. Yes I know it’s technically been done, but it’s exactly what people call it, AI slop. You can’t randomize every element of a film every time you need a new shot, a cut, a new scene with the same characters, backgrounds, or lighting.