deleted by creator
@visuallyhuman
deleted by creator
I can’t imagine any single one of the developers responsible for Overwatch 2 thinking: “OH yeah this is going to be uhmazing everyone is going to love this now…” rather they MUST OF THINKING》 “I wonder when my supervisor will walk away from my workspace so I can send my resume out to those 3 other studios I started work dialogue with…I gotta get the heck outta here before everyone plays this steaming hot tiger tutty of a game, sigh they never listen to the devs… man am I gonna miss Overwatch 1…”
I agree with you that “time in the oven” is wise and needed. I think putting a bit more effort into making it easier to develop would help. At the moment, it sounds like those development kits have their own challenges to entry for most devs. I also think the rate of purchase or adoption will definitely take some time.
I feel like Apple caters to itself, both with its business practices and with its own forays into what they call innovation.
Who are you aiming at with this product right now in this economy?
( Those who are starting to go into adulthood trying to learn how to make ends meet or those that are the powerful minority of this difficult economic scale we all live on)
How do you expect developers to make reasonable margins on this when the product is prohibitively expensive? Let’s be honest: it’s almost $4k (starting at prices are not realistic).
Any developer going into this is basically a guinea pig
Apple is notorious for cannibalizing development ideas and making their own “iSteal Version” of the app.
Is it a cool product? Maybe? Do we NEED THIS NOW?
No, NOT AT ALL.
Does it sound like a shiny new carrot for its investors and shareholders? ABSOLUTELY.
Developers are still trying to figure out what this is, and they are not making that easy or appealing at the moment.
Smokewagon Uncut and Unfiltered is Very Good pick it up if you can find it.