Your initial post and response here describe my position as well.
Simply put, to follow individuals, you have to be where those individuals are. On Lemmy here in looking for topics and discussion, those are much easier to decentralize.
Your initial post and response here describe my position as well.
Simply put, to follow individuals, you have to be where those individuals are. On Lemmy here in looking for topics and discussion, those are much easier to decentralize.
Same on all accounts. Got the original NES Metroid for my birthday when I was a kid and impacted my taste in games forevermore. Of course I’ve played all the Castlevanias as well and Hollow Knight is a masterpiece.
It’s hard to properly compare because I’ve played Super Metroid more times than I honestly remember and have only made it through Dread 1.5x (at best). There are so many cool rooms in Super (and even later games like the Prime series) where I play them and go, “Oh, this is the room with X!” where X is a cool encounter, maybe a friendly/non-hostile creature, or an entertaining set piece. Dread doesn’t really have that, the areas check off zones like flavors of ice cream, the music is not memorable, and creatures are often used across multiple zones, further diluting any uniqueness to the areas.
It’s best summed up by this screenshot I took of Dread (I added the red outlines around the black space myself to highlight my point). Notice how the foreground has no character or texture and all the detail has been pushed into the background, which is essentially the negative space you traverse through. My eyes don’t really hold on this area, they capture the boundary of the play space and then navigate through it, passing over a lot of the inconsequential stuff in the background. Again, compare to Super.
Also the EMMI stealth sections are so incongruous with the rest of the game you could cleanly slice them out entirely (while redistributing any of the power ups of course) and the game would be the same. In fact I rather hate them because instead of taking my time to explore and soak in the environment, I’m just chased through a very samey looking area.
Oh and finally, it’s a small point and I don’t want to make too much out of it, but like … the game opens with SPOILERS beating her so hard she loses her abilities. That’s weird, right? Kinda oof, IMHO.
Metroid Dread still kinda … bothers me. At the risk of sounding overly contentious, am I the only one who thought it was like a 7/10 action game and a 5/10 Metroidvania?
I won’t go into it all now, but I feel like the difficulty spike is a knock-on from the lack of collectibles. While you can argue about the usefulness of previous collectibles in Metroid games, in Dread they’ve been pared down to Missile Tanks, Energy Tanks, and Power Bomb Tanks. To make discovering those limited things more valuable, they pumped up boss difficulty so you’d either have to come in with a sufficiently high stockpile or perform a counter.
I’m not sure if that’s 100% accurate and I may be generalizing my own experiences too much, but otherwise there’s just not really enough excuse for me to go out of my way and collect all those Missile Tanks unless I’m specifically going for a completionist run. Seeing yet another +5 Missile Tank tucked away somewhere just doesn’t make me go, “Wow, I need to get there!” but increasing the boss difficulty to a point that requires it also makes it feel less optional? Anyone agree?
certified Dread disdainer
1000% this. Without giving away too much information, I work(ed) for a cloud provider (not one of the big ones, there are a surprising number of smaller ones in the field you’ve probably never heard of before). I quit this week to take a position in local government with some quaint, on-prem setup.
Mix all that together and then put the remaining pressure on the human aspect still holding things up and there’s a collapse coming. Once businesses get so big they’re no longer “obligated” to provide support, they’ll start charging you for it. This has always been a thing of course, anyone who’s worked enterprise agreements knows that. But in classic corpo values, they’re closing the gap. Pay more for support, get less in return. They’ll keep turning that dial until something breaks catastrophically, that’s capitalism baby.
I know it’s a 45 minute Youtube video, but I love Tom Nicholas and all his stuff is fascinating and worth watching. Check this out as he does a sincere deep dive on it to get an honest answer and it’s pretty enlightening! It’s actually evolved even in the short time since its inception on the internet.
Other backers include OpenAI CEO Sam Altman.
WTF, no, this is worse in every way. So instead of being involved with the people and topics I choose, it’s instead left up to an algorithm? Somehow even more opaque than usual because of AI involvement.
This isn’t solving any problem, this is yet another mask to push content in front of people.
Disappointing, but somehow inevitable.
"This will enable us to release the vast majority of games that use it. "
So it sounds like the floodgates are opening and now it’ll be up to the users to sort out the flood of BS. None of this is truly surprising, while I’m not cynical enough to suggest their temporary stance was a quick way to score some easy points with the anti-AI crowd, we all kind of have to acknowledge that this technology is coming and Steam is too big to be left behind by it. It stands to reason.
I also understand the reasoning for splitting pre/live-generated AI content, but it’s all going to go in the same dumpster for me regardless.
I certainly think it’s possible to use pre-generated AI content in an ethical and reasonable way when you’re committed to having it reach a strong enough stylistic and artistic vision with editors and artists doing sufficient passes over it. The thing is, the people already developing in that way would continue to do so because of their own standards, they won’t be affected by this decision. The people wanting to use generative AI to pump out quick cash grabs are the ones that will latch onto it, I can’t think of any other base this really appeals to.
There is a very meaningful difference between humane, highly regulated animal testing and what Musk is doing. Compounding this is the feeling that Musk’s high profile is what’s letting him get away with this in the first place. He wants to slap his name and face on everything for the credit when it’s good, be gets to be the lightning rod when it’s not.
There are no legitimate uses, full stop.
As others have pointed out, it’s just a fully public database. Its use case is among trustless parties, and that’s why it fails. At some point, somebody is going to want to take action off the data and that’s going to involve a trusted party enforcing it. Sooo … just have the trusted party host the data (and make it public if you really care). And if all the parties are truly that trustless, 1) why are they dealing with either and 2) get a third party trustee to broker your deals
No.
If I’m sitting on the couch and I want sushi, I can open up a website, pick exactly what I want, even maybe make a few substitutions for me specificity, and get it delivered right to my house, but that doesn’t mean I made sushi. I just HAVE sushi.
Anyone who has ever actually supported a real artist and commissioned work understands that they don’t own the copyright, unless extra agreements have been made to transfer it. It still belongs to the original artist.
And as stated, AI can’t own that. So no one does. Who would want to? It’s garbled, derivative work and anyone with access to the same prompt and models could generate it themselves, which is why I find the prompt guarding so hilarious. It’s all so blatantly dumb and transparent.
I’m right there with you.
Microsoft (and honestly a lot of mainstream software) has been slowly evolving over the years from providing robust, full-featured products that allow you build your own workflows to shipping things with an inherent “paradigm” or “ideology” on how they should be used. Mostly (unsurprisingly) to the ends of data collection, ad serving, and profit driving. Gross, gross, gross.
If it weren’t for the Apple Arcade limitation, I’d seriously consider picking this up.
Looks adorable as hell and it lets me do the one thing Animal Crossing never did: play as an animal! 🐀
All these “why are people using Bluesky and not Mastodon” topics are starting to give me a headache. You’ve been told and on some level, I have to assume you understand the reasons, but are simply unwilling to address them. When people say, “it’s difficult to use” instead of understanding why they think that way, you just dismissively wave your hands and say, “no it’s not”.
If you want people to use Mastodon, you need to SHOW people the power of federation while HIDING all the rough bits. People want to go to where the friends, writers, artists, scientists, etc. they want to follow are and sign up for an account there. Simple as. In this way, they very much want at least the appearance of centralization. I don’t want to have to get balls deep in an instance’s politics to understand their moderation, who they’re federated with, if they have the funds to operate into the foreseeable future, and how to migrate my data if any of those things goes sideways.