Yeah just gotta finish my current game and I’m switching to Godot ASAP.
Yeah just gotta finish my current game and I’m switching to Godot ASAP.
Buy a cheap ice cream maker and make your own with lactose-free dairy! It’s surprisingly easy.
Steam is a ticking time bomb but mostly for the reason that you don’t own the games you purchase there and you can’t back them up (mostly) so when Steam decides to ban your account or just closes down, you lose all of your games forever.
More people should push for DRM-free games with offline installers, like GOG and Itch offer.
That’s why we need a remodel of the economy to go along with it. The only way to stop the creation of more “rich” is to get rid of capitalism altogether.
I used to be able to just cheat in the game. Just input a cheat and get infinite lives.
Why do I have to pay money for that now?
I’d rather they didn’t do this at all.
Please, let’s not nornalize nickel-and-diming your customers.
One reason is the more you’re forced to work, the less energy, and, more importantly, time you have for preparing healthy meals. Therefore you’re more likely to go with preprocessed, prepackaged meals or straight fast food which will make you fat fast.
I’ve got a relatively cushy job and cook my own, relatively healthy meals but even I find myself going for that store-bought pizza when I have a particularly busy week.
Moreover, unhealthy, preprocessed meals are basically drugs in terms of the dopamine hit, so you’re more likely to go for them if your life sucks and you’re sad about it.
Add to that the lack of education on healthy eating, which I’d bet is easier to come by when you’re at least middle class and bam, you’re a fat poor person.
We deploy to production with every single commit, but releases are behind feature flags.
When we’re ready to release a feature, we just toggle a flag and we’re done.
It’s mechanically great but the story is… Not good.
Physical media FTW. I wish it was easier to obtain movies and shows physically. I like to own my stuff.
But now no one has all the new major releases, so in that regard it’s a worse experience.
Cool, I’ll buy it once it comes to GOG.
Well then let me actually download the movie like it was a game, then! And how exactly does it take less bandwidth? It’s still tens or hundreds of gigabytes to download every time someone wants to install a game, most people only use the offline installers as backups.
What do you use for automating the backups?
And yet, somehow, GOG and Itch still exist, allowing you to download games completely DRM-free, as often as you like. If they ever go out of business, you can still use your local copies forever.
How do they do it? A mystery…
You must first have the patent.
A while ago I wrote an extensible dummy data generator for Java.
I needed to fake some scientific data for a project at work and wasn’t satisfied with how closed for modification existing data generation solutions were, so I decided to tackle writing a library on my own.
It was my first major contribution to open source and had some architectural challenges which were fun to solve, not to mention the learning experience :)
Jesus, that sounds like hell.