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  • 34 Comments
Joined 1 year ago
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Cake day: June 9th, 2023

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  • Let’s see:

    • There is already Steam for Mac, which a great catalog and sales.
    • The only appeal of an App Store game is cross-platform… in Apple devices.
    • Consoles (with controls) are cheaper than any Apple product compatible with AAA games. (This includes the Steam Deck).
    • There are no platform-selling exclusives.
    • There is no exclusive hardware features.
    • Major most-played games are not available OOTB: PUBG, Roblox, Rocket League, Genshin Impact, Apex Legends, Call of Duty, CSGO2.

    Yeah, I get the sentiment: why. But Apple has to start with something, and if they want people to buy games they will need a bigger catalog, and for that they need to keep their porting tools easier to implement.






  • There are few games that define a genre, transforming them into games for history books, and that’s Super Metroid. It refined the exploration-by-abilities genre we know now as “Metroidvania”, much like Dead Souls defined the “Souls” genre, and so forth.

    On the other hand, it also had it lows. Like that entry you don’t talk about that we hope someday is declared non-canon and all copies destroyed by spontaneous combustion.


  • Yeah, but the writing was on the wall when it came to Xbox Game Pass a few months later. If Microsoft deal was better than burning its sales, then that was it.

    Also, there was some other rumors that the sequel wasn’t green lit immediately since the sales of the first game didn’t meet EA expectations. Who knows it that can be attributed to missing Halloween and holidays.

    I think Dead Space 2 remake will never come. Motive is working on the next BF and the Iron Man game, that look like safer investments than a sequel of a game that failed commercially (in their books).





  • What’s dissapointing about Dev Home is that it offers nothing of value to the average developer, let alone somebody start it.

    Given the power of containerization and WSL2, you would expect it could create development environments for a given app, like creating a firmware for a microcontroller using Rust, or a backend using Typescript, and even bring common tools or toolchains. Instead, we get some widgets and that’s it.