- 4 Posts
- 8 Comments
eldritch_lich@lemmy.worldto Science Memes@mander.xyz•"Evolution" by Sarah AndersenEnglish5·1 year agoWhy change perfection
eldritch_lich@lemmy.worldto Programming@programming.dev•Complete Uber Newb wants to create an audio app for Android/IOS: Where do I begin?1·2 years agoYou’re welcome! Have fun!
eldritch_lich@lemmy.worldto Programming@programming.dev•Complete Uber Newb wants to create an audio app for Android/IOS: Where do I begin?16·2 years agoI would say that your best bet would be to learn React Native. It’s an excellent option for mobile apps and you can reuse what you learn for a lot of other things as well. It’s super popular so you should find no shortage of resources if you get stuck.
Another option is Flutter. I personally don’t like it too much unless I also intend to target desktop (and even then I’d probably use something else) but it’s fairly popular as well so you should be able to find plenty of learning resources.
eldritch_lich@lemmy.worldto Games@lemmy.world•Kongregate, Digital Bros. cut jobs in a growing wave of video game industry layoffsEnglish7·2 years agoAhh Kongregate. Haven’t heard that name in a long time. I’m surprised they’re still around.
eldritch_lich@lemmy.worldto Games@sh.itjust.works•Unity: An open letter to our communityEnglish97·2 years agoIt’s almost funny. Honestly, the only way I can see them regaining any trust at all is by a complete change in leadership and increased transparency and accountability.
I haven’t calculated how much the new revenue split would be on average so take this as a random scribble on a napkin, but I wouldn’t be surprised if most studios choose to never upgrade to the next version.
Just remember, the current CEO was too greedy even for EA.
eldritch_lich@lemmy.worldto Games@sh.itjust.works•Unity reveals plans to charge per game install, drawing criticism from development communityEnglish15·2 years agoYeah my device struggled to run any major engines so Godot kinda saved my ass when I first got into gamedev many years ago. I was going to start learning the major engines now that I have slightly better hardware, but I guess I’m skipping Unity now.
eldritch_lich@lemmy.worldto Games@sh.itjust.works•Unity reveals plans to charge per game install, drawing criticism from development communityEnglish311·2 years agoI looked through the announcement post and all I can say is that this is beyond absurd. Can they even legally apply these changes retroactively? All these relatively large indie games used Unity. They can’t exactly tear everything down and use another engine. They didn’t even accept such terms at the time, so how can they suddenly be expected to pay for every download they get?
And I was so excited to finally start learning Unity too… damn. I probably should have seen something like this coming way back when they announced their IPO. I was going to learn Unreal at some point as well but I guess I’ll just uninstall Unity and skip right to UE5.
There’s definitely going to be huge action taken from every studio that used Unity in their games. I have a hard time believing that they’ll get away with the retroactive part at least.
yeah this is funny