Doesn’t “opening up patents” means that anyone can use the ideas behind the patent without charge? Which means that it’s actually not locked anymore, so yes it does help?
Doesn’t “opening up patents” means that anyone can use the ideas behind the patent without charge? Which means that it’s actually not locked anymore, so yes it does help?
I’m also surprised that people see this kind of ads: I haven’t seen any since I removed Outlook free (after Windows prompted me to switch because the older UWP Mail app was being retired). I’m always surprised when people complain about the number of ads they get in Windows.
But that’s not the point: the point is no paid software should contain any ad.
Do you have a better source than this jpeg?
Our vestigial tail is the coccyx, and animals with tails have bones in them. Why would a vestigial tail grow at the base of the neck?
For some reason I can’t see your answer on the post: despite us being both from lemmy.world and me being able to otherwise access your profile and see your posts and comments, the only way I can see it is in my notifications, not as an answer to my post. Anyway.
That’s why the original argument is inherently flawed: for the same price, I’d rather have 20 hours of carefully crafted content than 500 hours of AI generated fetch quests in a basic, procedurally generated open world from the latest version of the Ubisoft game framework. As a customer, I’m not buying playtime, I’m also buying the quality of that playtime.
This is also why we don’t pay for a movie, an album, or even a show or an exhibition by their duration.
If video games were priced by hours of dev time, I could kind of agree (with the theory, in practice it doesn’t really make sense). But let’s be honest here - that’s not what he means at all.
No no no I’ll stop you right there as you don’t seem to get it: it’s shitty in either case and must be called out, it’s just that it’s more recent for MK1. You don’t get to sell a game 70€ and expect players not to complain when integral parts of it are held behind paywalls.
I didn’t get how this could be news but as it happens, this is the sequel of the game also called Lords of the Fallen released in 2014. Why they didn’t think it was a bad idea to give it exactly the same title is beyond me, however.
The IPA is a lot more efficient in that regard! It’s international so it’s valid for all languages, whereas phonetic spelling is easier to learn but changes from language to language.
Then again, maybe the question can be raised about FFVII - Rebirth. But still, I would say that the question is raised anyway because it’s a FF (a series which largely contributed to cement the JRPG genre) and a remake of a game which is indubitably JRPG, not because it’s an RPG developed by a Japanese team.
I don’t get how this is discriminatory - to me it’d be like saying K-pop, K-pop or French fries is.
It’s been this way for years, I think more than a decade. At least The Witcher 2 and 3 were available on GOG when they released.
Uh, I have bought the last 3 generations of Xbox controllers and the battery’s always been swappable. What’s new?
Isn’t Dishonored 3 Dishonored: Death of the Outsider, or is it more of a spin-off the second? Disclaimer: I’ve only played the first and part of the second, haven’t finished it nor played DotO yet.
I think it will released into 3 parts: Remake, Rebirth and the third volume which I don’t think has been titled yet. What makes it even more confusing is that there was an “enhanced” version of FFVII Remake, released on PC and PS5, called Remake Intergrade.
The Sims 4 base game is already free. So if I’m understanding this correctly, EA, of all game publishers, is announcing that, against all odds, a free-to-play game with in-game MTX is an efficient business model that they want to promote? This might not be related at all that the Sims has always been a license that caters to the general, not particularly gamer audience.
You’re probably right! I wonder how well it can run on an iPhone when devices dedicated to gaming barely manage decent framerates on modern games at 800p. And maybe Apple hasn’t actually dropped support for game development, but I don’t believe they have been very active on that front either, did they? Looking at a list of games released on macOS in 2023 isn’t very impressive, and all games released for x86 (so, prior to 2020) won’t work on modern devices.
Do you think these will actually run on the device, or is Apple betting on streaming here? I don’t see how they would capitalize on developers being able to develop for iPhone, while they dropped game support on Mac years ago.
If you’re going to correct people about Dune quotes, at least use one from the book! “The spice must flow” doesn’t appear in any of them, it’s a Lynch addition.
I don’t inherently disagree with what you’re saying, but online DRM would have happened anyway sooner or later, and online isn’t always online.
But most importantly, I’d rather a billion times have Valve rolling in that Steam money than any other publisher on the videogame market: the industry would be just that much worse, with unexisting indie devs and no Proton.
If you already own a decent PC, most of these games have already been released there, although later than on PS5. Only ones missing from that list so far are GoW: Ragnarok and Spider-Man 2.