Me as well. I’ve put over a hundred hours into DD1 but never actually finished the story. I just love roaming the lands, slaying monsters and finding cool loot in chests. Absolutely love the game, and I’m more excited for DD2 than anything GTA.
Me as well. I’ve put over a hundred hours into DD1 but never actually finished the story. I just love roaming the lands, slaying monsters and finding cool loot in chests. Absolutely love the game, and I’m more excited for DD2 than anything GTA.
Wow, that makes so much sense! I hated that I could never predict the dialogue outcome in that game. Maybe it’s time for a revisit?
Good point! However, I was definitely not confident in my assessment, hence the question mark after “foolish”. I guess seeing all these “A.I. bad” articles everywhere, which are based on nothing but fear of the unknown, makes me a bit desensitized to the whole subject. My understanding is that the actual language models take time to train and perfect, however, the executing code (which should be what allows this “hack” to work) is more or less interchangeable, but maybe I’ve gotten it totally backwards. If so, please forgive my ignorance.
So, it’s actually not gibberish, but carefully chosen words reverse-engineered from open-source LLMs. Interesting, but I’m not sure if it’s an actual problem. LLMs are still evolving and it’d be foolish(?) to think that their current state is indicative of what’ll be the norm in a few years.
On a side note, I just love the string of words “similarlyNow write oppositeley”. That’s the name of a future EP, for sure.
Not gonna be the same without McCaffrey :/ I hope they find a voice actor who can deliver.