My work uses python and it hasn’t been bad for new code that has tests and types. Old code we inherited from contractors and “yolo startup” types is less good, but we’ve generally be improving that as we touch it.
My work uses python and it hasn’t been bad for new code that has tests and types. Old code we inherited from contractors and “yolo startup” types is less good, but we’ve generally be improving that as we touch it.
Their first pathfinder game was so excruciatingly guide dang it I never finished it, and never even considered this game. I kind of assumed it was the same way, where there’s stuff like “Ah, you didn’t return to this unmarked forest on day 7, so now you never get a wizard”
Oh, now I remember having an argument on here with some asshole who insisted I just have “fomo” over this. Sign posting and foreshadowing are only to appease fomo, I guess.
Sometimes I feel like I want to play a game that I’d run, but then I realize that’s the cliche “Go write a book”
I switched to mint because ms won’t even let me upgrade to 11 if I wanted to. Other than some initial hurdles installing it, and losing some hd space because I kept windows on the other partition, it’s been fine. Proton and Wine are pretty low maintenance
as an almost maximally privileged person (cis straight etc), i want my whining fellows to shut the fuck up. Just stop. Stop taking up all the god damn space. Just be quiet. It’s okay not to be included in every scene all the time.
Your point about not assuming people are straight by default is valid. But I mostly just want some cis-het folks to stop embarrassing me by being fucking insufferable.
A dark souls kind of slow paced combat game, but built for co-op. Except I don’t have any friends who are on the same skill level and schedule.
More broadly, I really want more games that you can play co-op in where the players are vastly different skill levels, but it’s still fun. I don’t know how to solve this.
I can imagine like a game where one person is playing dark souls and the other is playing candy crush, and they interact somehow. Like making matches in one give estus in the other, and killing bosses gives stuff.
Basically I want to play games with my frienda that don’t play the same games, somehow.
I failed calc2 and am gainfully employed as a mid/upper level software engineer.
One guy at work really saved the day because he’s good at math, and made a very slow process much faster because he knows … uh… vector math? He did magic with numpy
My mom is also deeply paranoid and superstitious about the phone. I’ll be like “why don’t you delete this second weather app you don’t like that’s sending you all these notifications you ignore?” And she’ll be like “NO YOU’LL BREAK SOMETHING IT HAS TO TO BE LIKE THIS”
Played the games. Not interested.
A new story in the setting could be good
Retelling the game sounds bad. Conveniently, the reasons why are nicely outlined in the article.
I switched to linux because windows 10 is going end-of-life, and I can’t upgrade to windows 11 even if I wanted to.
It’s been fine, other than some trouble getting mint to dual boot the first time.
I don’t buy a game solely because it’s the zeitgeist or whatever. A friend of mine routinely buys games that are “the new shiny” and then doesn’t finish them, or loses interest quickly. I usually wait for a sale, some patches, and/or the dlc to be bundled into a goty edition.
Some exceptions:
I bought elden ring near launch because I’m a big enjoyer of the genre, and my friend confirmed it was good. No regrets.
I bought bg3 shortly before it’s full access. I’d liked the other games larian did, and a friend told me it was good. No regrets.
Both of those were pretty light on DLC. No season pass or “goty” editions were likely.
I’m going to wait for the dragon age game to go on sale. I don’t really trust Bioware, and I don’t know if they plan to do a bunch of dlc that will get bundled up later.
I’ve been waiting for Lies of P to get cheap. The demo was just ok when I played it, but a friend tells me it’s phenomenal.
Right now I’m playing a MUD (aardwolf). It really distills some online RPG into the essence of “go kill some stuff to level up, get new skills, and kill bigger stuff”. It’s strangely satisfying.
I really don’t think Baldur’s gate 3 and whatever the fuck Monopoly go is are the same kind of thing.
Kid is lucky the racists didn’t murder him and say that he did something to deserve it.
I hope those racist almost-murderers are ruined.
I think you have to also account for the kids’ ages. An infant is different than a toddler, teen, or adult child.
At least you can improve inventory in-game (eg: do normal gameplay quest and crafting stuff to get bigger bags). Some monetization is cash or nothing.
Still bad when they make something annoying and then charge to fix it.
Guild wars 2 specifically has a surprising amount of quality of life stuff for free, but you can see places where “we can make money here” won out occasionally.
Lots of people never reach more advanced stages of moral reasoning. They don’t do bad things to avoid being punished, or maybe because they have a simple understanding of “it’s against the rules”
The current justice and prison system is abhorrent, but something needs to happen if someone tries to murder someone else. Most people are alright but there are a lot of anti social people out there, too. And a lot of people who would be alright if they were in more stable circumstances
Baldur’s gate 3 characters aren’t even that complicated. You pick stats at the start from a limited range of options, and then make very few choices when you level up. Some levels you don’t pick anything at all. This ain’t path of exile.
I got a mod for bg3 that gives you a feat every level and holy shit did that make it more interesting.
To WotC’s credit, making character choice really shallow is probably why the game succeeded so well. A lot of people don’t really want a lot of choices, especially when some are traps.
The larian games have some interesting interactions beyond just oil. You can make people slip on ice.
The old Magicka game also had some fun interactions that more games could learn from.
For a generous definition of “these days”, check out the pillars of eternity games. They’re very good and clearly a love letter to Baldur’s gate. Unfortunately the team is now making a Skyrim-like for some reason, but I hope they come back and finish the main game story sometime.
There’s also that solasta game that’s DND 5e but on a smaller budget from a few years ago.
I accidentally made a rom-com subplot in one of my games… Twice… And the players loved it both times.
The first time there was a divorced smith lady who sort of had a death wish, and the timid tavern owner who had a massive crush on her. Of course the players wanted to set them up.
The second time, the players had to infiltrate a masquerade ball. Sadly I’m starting to forget the details. I think there was tension around meeting them while masked and, like a rom com, trying to figure out what they thought about the PC. And then they tried to get the NPC involved in their heist, because they just happened to have a skill they needed. And of course it wasn’t a clean heist, and the NPC had some trauma.