Impressive work!
Impressive work!
I’m switching to it slowly. I used fish on linux and powershell on windows. I want to be able to use the same shell on both systems and prefer not to rely on microsoft. I feel that data based shells like powershell and nu are the future :)
Making your own engine is worthwhile learning experience. The same as trying to recreate any of the foundational tools that you use. Might not be the fastest or best way to make a game but a good way to make yourself a better developer.
Good points about advantages of TUI. I think the keyboard focus and speed is what often sells me on them. There’s no reason a good GUI couldn’t have those but the moment your user has access to mouse you get lazy on the keyboard part and much was said already about big GUI frameworks/ecosystems and their impact on performance.
Not op, but I feel the same as them.
Compared to C++, Rust has a very good toolchain and libraries. With C++ setting up a project that has dependencies is… painful. I’m a full-time C++ programmer with over 8 years of experience and if I didn’t have to, I would never choose it for something new.
With Rust creating a new project and adding dependencies is trivial. There are a lot of great libraries and the ease with which you can use them is very empowering.
Clap and serde are super powers for CLI programs 😀
For smaller scripts that don’t yet “deserve” full rust treatment, I now use nushell for personal projects.