It’s less the job post, more the implication, that they consider Rust to be better than (their internally developed) C# for one of their major products. And that I think is worth news (as it could further drive towards adoption of Rust in general).
It’s less the job post, more the implication, that they consider Rust to be better than (their internally developed) C# for one of their major products. And that I think is worth news (as it could further drive towards adoption of Rust in general).
Almost… To be precise it’s a Merkle DAG
One day you will inherit a code base so bad that you’ll end up commenting old code
Will not be the case, I won’t take a job, where I have this situation (or I’ll quit pretty quickly)…
Yeah my “comment standards” (btw. as others mentioned here, I was unprecise/unlucky with the choice of words, I meant “comment the why” or doc-comments totally fine and should be aimed)
Your so called comment standards and principals are fine if you are building something from the ground up
Yes that was also targeted with my comment. But what you’re referring to is just missing documentation, and I think this should be done on a higher level. The “comment why” rule applies for spaghetti code non-the-less…
Nah, it’s not, code is modular (IME should be kinda tree-structured), a book is linear.
So the API should be in your analogy the synopsis. And I haven’t said, that there shouldn’t be any comments. E.g. doc-comments above functions, explaining the use-cases and showing examples are good practice.
Actually it’s been so stable for me for at least a year (not sure when I switched exactly), that this post kind of surprised me, I thought it was > 1.0 already
Don’t get me wrong comments != documentation (e.g. doc-comments above function/method).
I probably was a bit unprecise, as others here summed up well, it’s the why that should be commented.
Yeah that’s a good summary
Yeah, but unironic…
If your code needs comments, it’s either because it’s unnecessarily complex/convoluted, or because there’s more thought in it (e.g. complex mathematic operations, or edge-cases etc.). Comments just often don’t age well IME, and when people are “forced” to read the (hopefully readable) code, they will more likely understand what is really happening, and the relevant design decisions.
Good video I really recommend: https://www.youtube.com/watch?v=Bf7vDBBOBUA
SUUUUUUUUURE!!!11 I"M oN ITTTTTTTT
We’re at 22.8̅2̅8̅7̅8̅4̅1̅1̅9̅1̅0̅6̅6̅9̅9̅7̅5̅1̅8̅6̅1̅0̅4̅2̅1̅8̅3̅6̅2̅2̅% slowly gaining rainbow ground
I just calculated exact subpixel accuracy, for me it’s exactly 20.5̅9̅5̅5̅3̅3̅4̅9̅8̅7̅5̅9̅3̅0̅5̅2̅1̅0̅9̅1̅8̅1̅1̅4̅1̅4̅3̅9̅2̅0̅ % that is still missing to fill the whole comment body with rainbows, way to go!
Let’s start the sixth rainbow!
Plenty of space for me still (browser version on desktop)
Rookie numbers, it’s probably 15% on my screen, There’s space for a lot more rainbows
“easily” solve it.
FTFY
I mean if you have a super nice working environment (team etc.), I don’t see an issue with staying at the company.
But yeah as you say, if the new company is better in every single way, of course you should move.
And we’re about to enter the fourth rainbow dimension in the next comment…
Until the competition isn’t as shitty and doubles the salary ¯\_(ツ)_/¯
We’re in the third rainbow, keep building more stripes lol
Easy, it’s just… continue programming in python. (large codebases are a mess in python…)
More seriously: Don’t do that, it’ll only create headaches for your fellow colleagues and will not really hit those (hard) that likely deserve this.