Police have no duty to protect anyone. Literally. There are no laws saying police have to help anyone. Police do not exist to help anyone.
Police have no duty to protect anyone. Literally. There are no laws saying police have to help anyone. Police do not exist to help anyone.
You know how you occasionally see articles about the male loneliness epidemic? Hi, that’s me. Haven’t spent more than a week around people in person in close to 5 years despite livingright next to a big city, struggling with depression and social anxiety, starved for physical and emotional affection but can’t bring myself to do anything about it, yeah. Snuggled and slept with an ace friend overnight on a couch at a big get together and it sent me into a massive depressive spiral! You know this meme?
Yeah that’s me. I’m definitely not an incel, I’m self aware and not entitled, the only thing holding me back is me and my stupid fucking brain. There’s hope, antidepressants and therapy have been helping a lot. I just feel like the posterchild for the struggling, lonely but not “redpill nutjob” guys out there
Coop games can have good communities. Deep rock galactic is the prime example
The orange boy is so sweet
Oh my goodness, what a patient sweetie
Oh my goodness, what a lil snoozer
There’s an incredible gap between having 10’s of thousands of dollars from a couple years of working a job with low expenses and a habit of not spending money and buying a fucking house lol
Something’s gotta be, may as well be this
On a more serious note, I have absolutely no basis for this whatsoever but I think it’s likely there’s an antimatter universe somewhere, and that that and our universe spontaneously came into existence from nothing. 0 = -1 + 1. I mean, it’s almost certainly nonsensical to the people who study this stuff but it’s a fun idea
Absolutely nothing wrong with games like that! I feel you on player vs character charisma, and in backstory hooks and the like. Our DM really likes to hook our backstories into the game, and I frustrate him a little sometimes by usually keeping my background simple. Done right, the backstory hooks into current events, so it’s not a “why are we doing this instead of the main quest” deal. Some of my favorite game memories are of conversations amongst the party characters dicussing what’s going on with those hooks and helping the related character through it. I think it’s really good for me though because our players are really good. We make sure that everyone gets involved, or if someone’s not feeling it tonight we can steer more clear of them. We’re not afraid to hand waive unimportant things, especially if/when the party gets split up. Everyone’s really working together to make sure everyone’s having a good time, and I feel like that’s not as common as it should be.
Nothing against more strategy and combat focused games though! The teamwork is really what makes combat come alive in my opinion, and there’s nothing more satisfying than a well laid plan coming together (except maybe everything going wrong and pulling it off anyways)
Hey, not being judgmental, just curious. Are the games you enjoy more almost entirely combat? Or do you just skip roleplaying stuff like shopping? What would your ideal split be?
My first game I participated in (it ran for several years, with a bit of a ship of theseus situation, by the time it ended the GM and I were the only original ones left) was basically entirely combat. It was a super drag, but that was half 4e’s fault. Tbh it wasn’t good after we swapped to 5e but it was better. I still had fun because, you know, spending time with friends, but I really didn’t enjoy it that much. I started playing with another group of friends and it was almost exactly opposite, almost entirely RP with very little combat for the most part, except for the occasional dungeon delve or something along those lines where it would be mostly combat for several sessions. I really loved that game and it really opened my eyes to how much fun the game could actually be. It’s also really group/dm dependent though.
That game ended, and we’re doing a new one with the same group, but one of the players is now co-dming, intending to do more of the combat while the original dm does more of the roleplay (splitting planning, equally active during sessions). We’re only a couple sessions in but it’s working out really well so far
Or is just ridiculously fluffy. My neighbors cat is like that
Are they getting along well now again?
??? RTS’ require crackhead adhd attention splitting to be good at, not planning and concentration
By their own logic zoomers should be taking to them like fish to water
Waiting for my old phone to get ready to navigate and play music
A waste? The joy it’s brought to everyone who’s seen this image is far greater than one person’s enjoyment of eating those cheezits
And also abolished federal for profit prisons