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Joined 9 months ago
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Cake day: January 21st, 2024

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  • Honestly, my issue with it is that it gets mired in real MMO tedium when it didn’t need to simulate that. Stuff like running between NPC traders to trade your supplies up for good equipment and other stuff like having a gigantic pile of consumables.

    And of course, I finish the final boss with all the best consumables still in my inventory. The game never pressed me to use them, so I always saved them for something more important. “Oh, that was the final boss. Guess I should have been eating more sandwiches.”

    The plot and worldbuilding are still really cool. Just don’t get into MMOmaxxing.


  • I guess you’re looking to spend time with interesting characters.

    Endearing party of playable characters:

    • Bug Fables — A big tiny adventure of three cute insects, with Paper Mario-inspired turn-based combat
    • Cassette Beasts — Creature-collecting with heart. You bring one of several interesting companions with you.
    • Moonlight Pulse — A metroidvania set on a planet-sized creature. You play as a team of planet-creature denizens fighting off a parasite infestation.

    Encountering interesting NPCs:

    • A Short Hike — A very small but dense open world game. You encounter characters on your way to find a cell signal in a remote mountain park. With no quest tracker or minimap, you just wander and do what you want.
    • Inscryption — Card game with an immersive, spooky atmosphere. The game is hiding secrets from you, though, and you’ll meet plenty of shady characters before you can get the truth.
    • CrossCode — Action RPG set in a fictional VR MMO of the distant future. You wake up as a player character with no memories of real life, unable to log out. You quickly make friends, go do MMO stuff together and get to the bottom of why you’re stuck in-game.

    Parasocial weirdness:

    • Hypnospace Outlaw — You are a janitor on a Geocities-like service in a simulated 1999 internet. You learn about all the users through their personal websites. This game expresses a large emotional range with just website updates (or the lack of them).



  • I found this game during Next Fest and wishlisted it, but later removed it. It’s a concept that appeals to me, but my list is already long enough and I can’t realistically afford and play everything on it. The art style also doesn’t really land for me. I think cute + gore is a really fun contrast, but the way cute stuff looks in this game is too ugly for me. I guess I’m wishing too much for Happy Tree Friends as a game, which historically has had a poor record in games.