https://www.mozilla.org/en-US/firefox/all/desktop-esr/
Here you go brother. Hope this helps.
https://www.mozilla.org/en-US/firefox/all/desktop-esr/
Here you go brother. Hope this helps.
It’s not impossible to analyze and test compiled binaries.
A lot of users here are not Reddit refugees, they are Reddit rejects.
When they say such things, the are probably talking about the expected value, where those chances are taken into account, just like the number calculated in this article.
When he said “the system”, he probably meant the system of ad funded services, not the system of the World Wide Web, the HTML markup language, the URL system, and HTTP as envisioned by Sir Timothy John Berners-Lee (born 8 June 1955),[1].
That seems to be the opposite of what the others are saying: https://en.wikipedia.org/wiki/Autorun.inf#Inf_handling
Windows 7, Windows 8, Windows 8.1, Windows 10
For all drive types, except DRIVE_CDROM, the only keys available in the [autorun] section are label and icon. Any other keys in this section will be ignored. Thus only CD and DVD media types can specify an AutoRun task or affect double-click and right-click behaviour.[9][10]
You are remembering that the executable features of autorun.inf is disabled, which is still true. Autoplay (if enabled) as it exists currently only applies for discovered media file types and makes your default configured media player responsible for handling them. It would not be possible to execute arbitrary tasks unless you had an ACE exploit for the installed media player.
This exact type of adapter fried one of the USB C ports in my macbook pro, lol
https://www.reddit.com/r/UsbCHardware/comments/motlhn/magnetic_usbc_cables_are_not_recommended/
Any normal program can do that too.
But they do not take up the idea, because they do not take it seriously. That is what it means to have a joke, no?
There’s plenty of private MMO servers though.
A lot of people say this and I don’t get it. What would be lost by having each playstyle be balanced properly and then adding difficulty scaling on top of that?
This age period is shockingly young; I don’t remember exactly but iirc it’s less than one year old.
Anecdotally, that sounds hard to believe to me, because I moved from South Korea (which has the same sound ambiguity) to the US at the age of 11 and have no problem at all distinguishing between the two sounds. All of my Korean friends that I had back in middle school also had no issues, even though none of them were born in the US. On the contrary, I’ve been told at times that I speak Korean with an obvious western accent.
It’s in reference to one of the recurring themes that came up in the blogs and streams of Terry A. Davis, sole developer of TempleOS.
Yes, I understand. I am claiming that colossal weapon users simply have less gaps to exploit and aren’t provided with enough advantages to compensate for the lack of attack opportunities for most bosses. And after playing the other souls games, this lack of opportunity is made even more readily apparent in comparison.
My time with bloodborne (saw cleaver) and sekiro (there is only one playstyle) gave me a taste of From Software’s design when they decide to treat your playstyle as a first class citizen, and I had a wonderful time. I just didn’t get that same feeling at any point in Elden Ring is all.
Yeah, after thinking it through, I can see where my confusion came from. Elden Ring might be significantly easier or significantly harder than the other Souls games depending on how you played the other Souls games.
I guess I wish that they had provided more scaling variety within the various build types instead of across them.
It’s honestly one of the easiest From games, once you engage with the particulars.
I see this being said from time to time and I thought it was just me not “Gitting Gud”, so after being filtered by Captain Niall even with my mimic summon, I went through and cleared Demon’s Souls, Dark Souls 1 and 3, Bloodborne, and Sekiro all for the first time, and they were a fucking breeze compared to Elden Ring. I used a strength scaled zweihander in the Demon/Souls games to have the closest comparison possible (and also because I think it looks good). I guess it depends on which weapons you enjoy using, but the fact that there’s such a big skill discrepancy between entire weapon categories is in itself a pretty big stain on Elden Ring’s claim to be an RPG.
edit: I shouldn’t say they were all a breeze. Bloodborne and Sekiro were difficult for sure. Not even close to comparable to my experience with Elden Ring though.
From Software aren’t generally shitty like that.
Dark Souls 1 and 2 had notoriously horrible PC ports, and Elden Ring was one of the only games that Valve stepped in to fix themselves through Proton due to its horrible stuttering. Regardless of their intentions, their familiarity with PC hardware is still definitely a “work in progress”.
You will get one update per year, and “only more often that that if there is a critical security fix”.