grow a plant, hug your dog, lift heavy, eat healthy, be a nerd, play a game and help each other out

  • 1 Post
  • 224 Comments
Joined 1 year ago
cake
Cake day: June 12th, 2023

help-circle

  • naw unfortunately not. It’s kind of crazy that they nestle each individual engine within a wrapper. I’m not sure of this brings the api level to d3d11, or if they had to work to bring each engine up for that. Somewhat explains why MCC as a whole was so difficult to back port improvements to, like configurable FOV and weapon model placements, frame rate unlocking and interpolation, custom keybinds, missing assets and such.

    it’s kind of interesting seeing the player models rendered in UE when you use the customisation menus; everything looks so glossy and odd.










  • Vik@lemmy.worldtoGames@lemmy.worldA New Dawn | Halo Studios
    link
    fedilink
    English
    arrow-up
    2
    ·
    edit-2
    10 days ago

    Sounds about right. I suppose they also want to distance themselves as much as possible from the antics of frank o’connor’s 343i with a brand move like this.

    I wonder which retcons they’ll retcon. Will the foreunners be human again? Will the events of 4, 5 and infinite just be one big fever dream?