

I was going to say they should only be comparing them under the same driving areas, since I know they aren’t allowed in many areas.
But you’re right, it’s even tighter than that.
I was going to say they should only be comparing them under the same driving areas, since I know they aren’t allowed in many areas.
But you’re right, it’s even tighter than that.
There are 2 types of “free”. Liberty, and price. “Free as in beer” means they mean the price version of the word. It’s a really old saying now.
Small size means a smaller battery. If they make the phone’s processor too powerful, the battery will run out in less than a day, and then everyone will be mad about that. There’s also less surface to dissipate heat.
Making things smaller is harder and more expensive, but people who want small phones don’t want to pay more than large phones.
I did, at launch. It was somewhat fun, and I didn’t regret my purchase. It’s pretty much exactly the game you expect, from the ads. That alone makes it noteworthy, IMO. :D
Ahh, financial blackmail. That makes a lot of sense for him.
And you can even return it, if it’s released and you haven’t installed it… Or if it’s on Steam, and you played it less than 2 hours.
There really isn’t a lot of reason to strenuously avoid pre-ordering if you’re pretty sure you’ll buy it at release.
And even better, a lot of games have pre-installs that can save you time at release. You could be playing the game instead of being mad that it isn’t downloaded yet.
Nice! I paid for early access and thought it had potential. Time to finally see how it turned out!
to break even with what Netflix would cost in that same time frame
Sure, if you only watch Netflix stuff, but not Disney, Hulu, Peacock, Max, etc etc etc.
But also, if you’re willing to give up a little content and a some quality, it’s cheaper than Netflix. A lot cheaper, if you insist on not having ads in Netflix.
In theory, it’s possible for games that don’t use encryption. None of which are official Switch games.
Normally I’d disagree (because games written for a single console don’t do well with hardware upgrades), but since the old console already runs at different speeds when handheld and docked, I’d expect most games to be able to handle faster processors safely. We’ll have to see how that shakes out. If it really does run them better, and it has drift-proof sticks, I’m quite interested. Otherwise, I’ll wait a year or 2 until there’s a good, cheap library of games for it.
Gee, I think that’s about the same time they decided that they community wanted more difficulty and made the decision to make the lowest levels of the game into bullet-sponges and to make no changes at all to the parts of the game that veteran players wanted more difficulty in.
Now it’s super grindy for veterans, and not fun for newbies. Exactly the opposite of what was wanted by all.
I am not at all surprised that people are quitting.
I have another answer: It’s because true innovation is hard.
We have a ton of super-popular violent games to source ideas from for new games. We take an idea and modify it a little, and it’s fun.
We don’t have nearly as many super-popular non-violent games to source from. They exist, but there just aren’t as many of them, and they’re generally pretty “cozy” instead of pumping the adrenaline. Sports/racing games are an exception, but “non-violent” still depends on the exact sport and implementation. Many of them aren’t non-violent.
It’s the same reason that fantasy often still uses elves, trolls, and dwarves. They’re really easy to source from, and coming up with compelling new races that aren’t essentially the same as the tropes is hard.
Indies are into innovation. AAAs are into money.
Right, hence I said “greatly reduces the chances”. I know some people are still affected.
I think with careful, controlled exposure, they could greatly lessen this feeling (or maybe even eliminate it), but it’d be a long road and I question how important it actually would be to them, so I don’t actually suggest it.
Personally, I love VR. I’ve always been an avid fan of 3D TV/Games and VR, and I always will be. I long for the day that AR is properly implemented.
But I also understand that others don’t share that love, for personal or even physiological reasons.
No, because they weren’t for games and they pretty much had always-on video passthrough, which greatly reduces the chances of getting nausea.
Sure, but if he wants to play them, he’ll need the client. And it sounds like actually does want to play them.
First off, I generally don’t worry about DRY until there are 3 instances, not 2. With only 2, it’s really easy to over-generalize or have a bad structure for the abstraction.
But otherwise, I disagree with the article. If it’s complicated enough to bother abstracting the logic, the worst that can happen in the above situation is that you just duplicate that whole class once you discover that it’s not the same. And if that never happens, you only have 1 copy to maintain.
The code in the article isn’t complicated enough that I’d bother. It even ends up with about the same number of lines of code, hinting that you probably haven’t simplified things much.
It’s one guy claiming people around him are happy about it. He doesn’t even say that he is personally excited about it.
Yup. Feeding the trolls. Doomed to failure.
That’s awesome. I can’t wait now.
It’s worse than that.
Yes, you can pay for a streak freeze. If you don’t, you’ll probably find that you were given one for free anyhow. You’d have wasted your gems.
Yes, you can pay to undo a streak loss. It’s more than paying for a freeze.
It’ll give you multiple chances to pay for all that, too. If you’re out for days and then come back, you can pay to fix your streak.
What is the point of a streak if you can just buy your way back to it?
Also, I had paid for the last couple years, which (IIRC) includes free streak freezes. It still asked if I want to pay for them. I’d say no, and find I had one anyhow, or a friend had miraculously given me one.
But during the last year (365 days) my streak was actually only at 190 or so because I’d used so many streak freezes that I got for free. I wasn’t even trying to keep my streak.
When I finally let my streak die, the icon started trying to guilt trip me into coming back with horrible icons of Duo being sad, heartbroken, or even dead.
The constant mental manipulation that was well beyond what gamification should ever be was what finally drove me to just quit playing altogether. I had already canceled my sub long ago, but I’m not even going to use the remainder of this year I’ve already paid for.