• Artyom@lemm.ee
    link
    fedilink
    English
    arrow-up
    24
    ·
    1 month ago

    Kinda wild that their previous flight simulator was met with near flawless reviews across the board, then the complete opposite for the immediate successor that probably shares 90% of the same code.

    • lustyargonian@lemm.ee
      link
      fedilink
      English
      arrow-up
      12
      ·
      1 month ago

      I think the issue was precisely that. They didn’t plan for the surge of users coming in on day one and whatever cloud hybrid system they have for this game got overwhelmed. We’ll get to know about the game’s actual quality a week from now I guess.

      • Spezi@feddit.org
        link
        fedilink
        English
        arrow-up
        3
        ·
        1 month ago

        They shouldn‘t have added it to GamePass on launch day but wait a few weeks or even months to stretch out the server load.

        I bet there are tons of causal and first time players that are already subscribed to gamepass that wanted to try out MSFS24 just because they have access to it. Now those people are pissed off even though they would have waited longer to get a better experience.