• Lvxferre@mander.xyz
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    9 months ago

    I don’t think that GameFreak will see this as a wake up call. And even if it does, it might not do the necessary changes to Pokémon main series.

    The stagnation runs deeper. It is partially caused by inertia (“we’re selling well, why bother innovating?”), but also by GF’s insistence on making the main series story-driven instead of gameplay-driven. Even if story-driven Pokémon goes a lot against the franchise’s biggest strength - a wide, unique, and immersive universe to explore.

      • TheQuietCroc@lemmy.world
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        9 months ago

        That’s the point. Pokemon could be successful in the same way but they’re saying Game Freak doesn’t want to change how they do things.

      • Lvxferre@mander.xyz
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        9 months ago

        Because it’s gameplay-driven.

        There’s no Rotom bossing you around. No “sit down you player, as we tell you what’s supposed to be your story”. No unnecessary broken bridges forcing story linearity. The story that you see in this sort of game is the one that you build as you interact with the game, not the one that the developer wants you to watch.

    • I Cast Fist@programming.dev
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      9 months ago

      More importantly: The Pokemon Company is a separate entity from Game Freak and Nintendo, with a third company also participating, Creatures Inc.

      Pokemon games exist solely to drive people, especially the current younger generation, into the franchise. Licensed merchandise is THE money printer for them. In 2022, they reported 11.6 billion dollars in revenue just from that. They’re at a point where they can literally ask “Why even bother with games?”