I remember ps3 emulation a few years ago was determined too hardware intensive, nowadays it can be done on mid level hardware. PS4 and Xbox One is going to happen, just depends on when.
Yep. The PS4 and Xbone are both very close to off-the-shelf AMD APU’s as far as I remember; you could buy very similar processors for desktop use. Emulation would require a ton more power than the original chips, and the original chips are so close to desktop processors that it’s more efficient and feasible to reverse-engineer the proprietary API’s those console chips use.
I remember ps3 emulation a few years ago was determined too hardware intensive, nowadays it can be done on mid level hardware. PS4 and Xbox One is going to happen, just depends on when.
Maybe eventually but if ever it’s going to take a long ass time.
They are getting better and better at implementing ways to complicate it
Yeah I will say I was expecting PS4 emulation to be more developed. Still it will be the fastest way to get Bloodborne 60fps for the masses.
There are already PS4 emulators. Though they’re extremely early and work a lot closer to how Wine/Proton do rather than traditional emulation IIRC.
Yep. The PS4 and Xbone are both very close to off-the-shelf AMD APU’s as far as I remember; you could buy very similar processors for desktop use. Emulation would require a ton more power than the original chips, and the original chips are so close to desktop processors that it’s more efficient and feasible to reverse-engineer the proprietary API’s those console chips use.
Aren’t we at the stage where getting the game to boot to the start menu is a big deal? I would imagine getting games running is a bit further off.
If they’re bring ripped and preserved, it doesn’t really matter if they work yet, in an archival sense.