Unity: We have to charge for every install because we only see totals. Also Unity: We can tell which install is which, so you won’t be overcharged.

    • ampersandrew@kbin.social
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      1 year ago

      You’re asking all the same questions we asked 15 years ago, when DRM started limiting installs on games like BioShock.

    • jarfil@beehaw.org
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      1 year ago

      The MAC address is the address of the network card, which can be either built into the motherboard, or on a replaceable card… so if that was the only thing they tracked, you could replace everything except that… unless you have a network card with an editable MAC (they don’t need to be unique worldwide, only on the network they directly connect to).

      Microsoft seems to use a slightly different system, where they’d generate a sort of hash for all the components, then allow a limited number of changes per year, so you can change the while computer a limited number of times a year… but they call home all the time.

        • jarfil@beehaw.org
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          1 year ago

          The MAC address is the Ethernet address of a network card endpoint, whether fixed or not. Multiple network cards, multiple MAC addresses. A single network card can also respond to more than one MAC address, or use randomized ones like in the case of your phone. They still tend to come with a factory fixed one, that is just used as a default when nothing else is changing it.

          it can use the MAC address of the router itself (can’t really see why you’d ever want to do that)

          That’s… are you sure is what it says? There are MDM managed networks where a router can push an MDM profile to a device, and set its MAC that way, maybe it’s something like that?

          A graphics card “shouldn’t” have a MAC address… unless it has an output which can push Ethernet traffic (FireWire, HDMI HEC, etc.). A bit weird to have a licence locked to the GPU’s whatever-port MAC, but possible.