I think I agree with you - I don’t understand why it needed to be said.
It’s kind of condescending to both their own customers and those of Baldur’s Gate 3 that they feel they need to explain that different games are different 🙄
Also, whilst I may be in a minority on this, I’m primarily rating a game on its story and gameplay (obviously I’d also like it not to be as buggy as hell). Since all games should be starting on an even footing with that (you need at least 1 creative human brain), you can’t blame studio size. There are plenty of great games with small budgets. And plenty of crap games with big budgets.
I like that you’ve mentioned Skyrim - part of its success (and longevity) has been the ecosystem of mods that built up around it. But I think we all understand that not every game develops this same ecosystem, and we don’t need that explained to us in Twitter threads, just like we didn’t need it explaining to us how budgets work.
I think I agree with you - I don’t understand why it needed to be said.
It’s kind of condescending to both their own customers and those of Baldur’s Gate 3 that they feel they need to explain that different games are different 🙄
Also, whilst I may be in a minority on this, I’m primarily rating a game on its story and gameplay (obviously I’d also like it not to be as buggy as hell). Since all games should be starting on an even footing with that (you need at least 1 creative human brain), you can’t blame studio size. There are plenty of great games with small budgets. And plenty of crap games with big budgets.
I like that you’ve mentioned Skyrim - part of its success (and longevity) has been the ecosystem of mods that built up around it. But I think we all understand that not every game develops this same ecosystem, and we don’t need that explained to us in Twitter threads, just like we didn’t need it explaining to us how budgets work.