Arena Shooters have tried and tried to recapture the magic but it’s just long gone. As soon as Overwatch showed up, the game had changed. Then Quake itself just had to do the same thing with Champions and look where that got them. Then Unreal Tournament turned into Fortnite and that was the last nail in the coffin.
I feel like if any genre changes shooters forever, it was Battle Royales. They exploded in popularity after Fortnite and then when the market was oversaturated, AAA devs switched to “the next big thing” which happened to be hero shooters. But I really can’t blame a game or genre for that.
I think the boardrooms at AAA studios changed the game forever by forcing devs to chase that “next big thing” over originality.
Shame on you for saying Fortnite popularized Battle Royals. Player Unknown’s Battlegrounds is the one that did it. Hell, before that, Fortnite was a zombie survival game and only added Battle Royal as an alternative mode after the fact
Yup. The first of its kind was the mod for arma 2 and 3. The popularity of that mod led to H1Z1 which also involved player unknown in its BR development.
Only after that did Fortnite come out and capitalize on the existing BR hype that player unknown manifested.
I have over a hundred hours in PUBG so I’m not claiming Fortnite invented the genre but you can’t deny that Fortnite isn’t the game that made it blow up.
PUBG had no marketability. Gritty gameplay, toxic community, aimed at adults, and an awful name. It was also $30 and PC-only until after Fortnite blew up.
Fortnite was bright and silly and on every platform and F R E E.
Name a game that doesn’t have a toxic multiplayer community. It’s pretty pointless to characterize a game this way since it’s universally the same every where. It’s the internet.
Arena Shooters have tried and tried to recapture the magic but it’s just long gone. As soon as Overwatch showed up, the game had changed. Then Quake itself just had to do the same thing with Champions and look where that got them. Then Unreal Tournament turned into Fortnite and that was the last nail in the coffin.
I’ll just stick to my single player, retro revival titles.
I certainly never went to lan parties for the company anyway.
I feel like if any genre changes shooters forever, it was Battle Royales. They exploded in popularity after Fortnite and then when the market was oversaturated, AAA devs switched to “the next big thing” which happened to be hero shooters. But I really can’t blame a game or genre for that.
I think the boardrooms at AAA studios changed the game forever by forcing devs to chase that “next big thing” over originality.
Shame on you for saying Fortnite popularized Battle Royals. Player Unknown’s Battlegrounds is the one that did it. Hell, before that, Fortnite was a zombie survival game and only added Battle Royal as an alternative mode after the fact
Yup. The first of its kind was the mod for arma 2 and 3. The popularity of that mod led to H1Z1 which also involved player unknown in its BR development.
Only after that did Fortnite come out and capitalize on the existing BR hype that player unknown manifested.
I have over a hundred hours in PUBG so I’m not claiming Fortnite invented the genre but you can’t deny that Fortnite isn’t the game that made it blow up.
PUBG had no marketability. Gritty gameplay, toxic community, aimed at adults, and an awful name. It was also $30 and PC-only until after Fortnite blew up.
Fortnite was bright and silly and on every platform and F R E E.
Name a game that doesn’t have a toxic multiplayer community. It’s pretty pointless to characterize a game this way since it’s universally the same every where. It’s the internet.
DRG
I mean it also has some toxic players, but they are really rare.
Pretty sure we’re talking about competitive pvp games here and not co-op games. I assumed that would go without saying.