• MeaanBeaan@lemmy.world
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    36 minutes ago

    I’m surprised they kept it up for so long honestly. It was very clear they had no fucking clue what they were doing. What with the nonsensical license that violated Github’s tos, the Dolby Code they leaked, and the fact they kept every commit public for everyone to see.

  • Wispy2891@lemmy.world
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    1 hour ago

    Can someone explain me what’s the business model of an app that’s free for three decades? They claim to have 100 devs, how can they pay them?

    • wingsfortheirsmiles@feddit.uk
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      10 minutes ago

      Still miss foobar which isn’t on Linux, though deadbeef is fairly similar at least. Never got the hang of all the beautiful themes/skins users put together for foobar but it was still my go to music player. Excellent layout customisation, tagging and conversion UI, as well as as nice range of plugins

    • spyd3r@sh.itjust.works
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      35 minutes ago

      Foobar is still the best there is, although the classic style interface might not appeal to younger people.

  • btaf45@lemmy.world
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    52 minutes ago

    Is it still possible to get the source code? I never knew it was available.

    • mannycalavera@feddit.uk
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      5 hours ago

      Lovely that it is open source, but dear lord that UI is a blast from the past 😂😂 👴👵🏚️

    • Shihali@sh.itjust.works
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      5 hours ago

      Strawberry doesn’t support about a dozen audio formats I use, so until it’s got wider support I have to pass.

        • Shihali@sh.itjust.works
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          2 hours ago

          Because hard drives aren’t getting any bigger lately and I don’t want to multiply the size of my videogame music collection by ten?

          • tekato@lemmy.world
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            2 hours ago

            You are saving your music in a format more efficient than opus or aac? What format is that?

            • Shihali@sh.itjust.works
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              2 hours ago

              Chiptune formats for retro videogame music can be very efficient. Just picking two with particularly good music, I have a 21 KB (0.02 MB) file storing 28:30 of music and 4.72 MB of files storing 1:54:48 of music, both at source quality.

              The catch is that they are designed exclusively to rip chiptunes from retro videogames as close as the format designers and player coders could manage to the original. So even the oversized ones like the 4.72 MB of files extracted from a 3 MB game are going to be far smaller than a general use format like opus. But you can’t encode your own music in the format without going to massive effort to code it like you would an authentic chiptune, and you’re unlikely to like the results.

              • moriquende@lemmy.world
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                60 minutes ago

                Damn, may I ask how big your entire library is? At those sizes, you can store more music than I’ll ever need in a couple of gbs.

                • Shihali@sh.itjust.works
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                  48 minutes ago

                  Everything filed under “Chiptune”, excluding the AT3 and MAB files which are effectively general purpose music formats, comes to 1.14 GB for 4211 items totaling 158:50:29. There are a lot of duplicates in there, because for a lot of these items it’s more trouble to hunt down a replacement copy than it is to store a backup.

                  The catch, of course, is that it’s all retro videogame music from bleep to bloop.

                • Shihali@sh.itjust.works
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                  54 minutes ago

                  Those are SPC files, and that particular example was one rip of Final Fantasy VI (III)'s soundtrack.

                  Unfortunately, it only handles music embedded in Super Famicom/Super Nintendo games. To convert your own music to SPC, you’d have to rewrite it for the SNES sound chip.

    • Clay_pidgin@sh.itjust.works
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      5 hours ago

      Will strawberry let me play a folder as a playlist from the DE’s context menus? Like right click > play in strawberry.

    • ѕєχυαℓ ρσℓутσρє@lemmy.sdf.org
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      2 hours ago

      I mostly use mpv to play local music nowadays. (Most of the music I play is streamed using a Navidrome server with Feishin as the frontend.) Back when I did use a proper audio player on Linux, Harmonoid was my go-to.

  • edric@lemm.ee
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    4 hours ago

    I just use Audacious with a winamp skin. Looks identical but actually FOSS.

  • tabular@lemmy.world
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    3 hours ago

    I think I tried Winamp back in the day but never really understood it.

    One has to admit it’s good that they released the source code (while it was available) so users can learn what their software is actually doing on their computer. Better for yourself as a dev too: you will probably avoid including other people’s work in yours. However, wanting contributions while retaining the exclusive right to distribute the software is anti-collaborative. I’m reluctant to say it might as well be proprietary again but since it doesn’t meet the standard of software freedom then it’s equally not worth trying on my computer.

    • dual_sport_dork 🐧🗡️@lemmy.world
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      5 hours ago

      In its day Winamp was the most comprehensive media player and users were super into its skinability which was a big deal at the time. Nowadays the “plays everything” throne is very firmly occupied by VLC, with a little cushioned stool next to it for Media Player Classic to sit on. However, neither of them offer the user interface experience that Winamp does/did.

      Winamp was iTunes before iTunes. It was Spotify before Spotify. It did an excellent job of managing the hordes of totally legitimate MP3’s we all had back in the day, and did so with an aplomb that nothing else seemed to manage. Really, its playlist and library management was top notch. Newer apps still piss me off because none of them do it the way Winamp did.

      Side note, if you have an old iPod kicking around and don’t feel like dealing with Apple’s ecosystem, Winamp can still, to this very day, stick music on your device natively without having to install or use iTunes. Just saying.

      But this source code release thing really baffles me. I have no idea what the point of that was supposed to be.

      • btaf45@lemmy.world
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        55 minutes ago

        Really, its playlist and library management was top notch. Newer apps still piss me off because none of them do it the way Winamp did.

        It’s why I still use winamp.

      • CarbonatedPastaSauce@lemmy.world
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        52 minutes ago

        It did an excellent job of managing the hordes of totally legitimate MP3’s we all had back in the day, and did so with an aplomb that nothing else seemed to manage. Really, its playlist and library management was top notch.

        This is why I’m still on the eternal search for a replacement. Library management was really, really good in Winamp. I use Strawberry these days and it’s absolutely great at playing stuff but the playlist management is just ‘good enough’.

          • CarbonatedPastaSauce@lemmy.world
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            34 minutes ago

            Yep, I still use 5.666 on Windows, but I use Windows very infrequently anymore. I switched to Linux as my primary OS earlier this year and only use Windows for games that don’t work right in Linux. And thanks to Valve that’s becoming pretty rare these days.

            I haven’t tried getting Winamp to work in Wine but there’s probably a guide out there somewhere! Good suggestion, thanks.

            • dual_sport_dork 🐧🗡️@lemmy.world
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              31 minutes ago

              WineDB has it marked as silver.

              Honestly, for a modern PC I can’t imagine Winamp is all that taxing of a program to run. I think the biggest bugbear will be its fairly tight integration with the Windows shell for file management and enqueuing things from an Explorer window, and maybe the external device integrations which would rely heavily on the Windows API and possibly WDM.

    • woelkchen@lemmy.world
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      5 hours ago

      I think I tried Winamp back in the day but never really understood it.

      What was there not to understand? It was a basic music player with playlist functionality, a plugin infrastructure to support playback of pirated music in underground formats like MP3, at the price of completely free and no ads (the website had banners but not the player).